I'm very sad : i had to cancel the first version, due to lack of memory in XB. It was 80% finished when i discovered that even with code optimisation, 1000kb was missing. I liked this 1st version, because it was very fast.
Cursor in 1st version is 2x2 CHAR only VS 3x3 in the 2nd version ( especially counting the background operations ).
It's so pitty that i couldn't use a simple sprite ( this game will be compiled ).... i definitively dream to start Turbo forth.
So, i started a new version today, and finally, i think this one is better.
The approach in coding is also totally different : water in 1st version is precalculated, in 2nd, in realtime. In both case, it's was a lot more difficult than i expected.
Here it is a little preview :
Edited by rocky007, Mon Jun 13, 2011 5:01 PM.














