But my question is, is it possible to make a better 8 bit version of Street Fighter 2 on the 7800 then the SF2 SMS version and the hack SF2 for the Nes.
I looked at the tech info of the atari 7800 and it looks like it is the most powerful of the three. (A friend told me that the cpu of the nes and 7800 is the same but 7800 is a sally which has some advantages over the nes cpu), The 7800 also has a palette of 25 colors on screen out of 256 colors, while the Nes has 16 out of 52, and SMS 32 out of 64, my friend was telling me, choosing 25 colors out of 256 is a better option then the other two.
Also the graphics engine had mode of 320 resolution, while the SMS and Nes had 256. (But I do know engineers used the 160 res. mode because of the tramiels and engineers not knowing how to use the 320 mode)
Also using a pokey and a TIA, you would have six channels, over 4 for the SMS and the Nes.
But my question is with bankswithing and using the xm module, is it possible to make a good looking and fun street fighter 2 for the Atari 7800, i may be dreaming, but i remember hating the SMS verison and remember people saying if it was a 12 meg cart rather than 8 meg, they would have had more room for a better playable version. I never understood why they tried to make it like a champion edition with all the characters, more characters would take more space right?
but anyway I would be happy with a SF2 World Warrior version on the 7800, I know arcade perfect is not possible, but a good playable version, does anyone think this would be possible?
If not the 7800 is still my favorite system.
Edited by gumbo25la, Mon Jun 20, 2011 10:29 AM.














