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Everdrive Questions


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#51 Shroo-man OFFLINE  

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Posted Sun Jul 31, 2011 6:32 PM

i didn't even know that you could get a professional looking cartridge case for these, they look awesome! I already bought the master, mega and super everdrive from tototek. any chance you can sell me the cartridge shell and box separately SAG?

#52 StoneAgeGamer OFFLINE  

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Posted Sun Jul 31, 2011 7:30 PM

View PostShroo-man, on Sun Jul 31, 2011 6:32 PM, said:

i didn't even know that you could get a professional looking cartridge case for these, they look awesome! I already bought the master, mega and super everdrive from tototek. any chance you can sell me the cartridge shell and box separately SAG?

E-mail support[at]stoneagegamer[dot]com with your request.

#53 Rex Dart OFFLINE  

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Posted Mon Aug 1, 2011 9:38 AM

Hey Stoney, could you possibly do a custom label/box if provided with pre-made images to print?

#54 PsychoKittyNet OFFLINE  

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Posted Mon Aug 1, 2011 12:32 PM

Does the Super Everdrive support translated roms? When it came out I looked around and could not find anything beyond some hacks do not work. Anyone try this?

#55 StoneAgeGamer OFFLINE  

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Posted Mon Aug 1, 2011 1:37 PM

View PostRex Dart, on Mon Aug 1, 2011 9:38 AM, said:

Hey Stoney, could you possibly do a custom label/box if provided with pre-made images to print?

No sorry. I mean technically yes, but it would be very expensive for just a label and insert.

#56 Rex Dart OFFLINE  

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Posted Thu Aug 4, 2011 8:46 AM

Another Q: Any idea if systems normally incompatible with the powerbase converter (master system cart adapter) will play master system games through the everdrive MD? I searched the assemblergames forums for "model 3" and "genesis 3" and their search doesn't appear to work.

#57 jasonbar OFFLINE  

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Posted Wed Feb 1, 2012 11:28 AM

View Postthegoldenband, on Mon Jun 20, 2011 1:06 PM, said:

EverDrive 64 - AFAIK, all games are supported except two games that use unusual CIC chips: Jet Force Gemini (which has been hacked to work) and Banjo-Tooie (which probably can be if it hasn't already)

Howdy-

I wanted to dig this up again & see if this claim is still accurate. I haven't been able to find a definitive list or info at stoneagegamer.com or krikzz.com.

Thank you very much,
-Jason

#58 Rex Dart OFFLINE  

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Posted Wed Feb 1, 2012 11:36 AM

View Postjasonbar, on Wed Feb 1, 2012 11:28 AM, said:

View Postthegoldenband, on Mon Jun 20, 2011 1:06 PM, said:

EverDrive 64 - AFAIK, all games are supported except two games that use unusual CIC chips: Jet Force Gemini (which has been hacked to work) and Banjo-Tooie (which probably can be if it hasn't already)

Howdy-

I wanted to dig this up again & see if this claim is still accurate. I haven't been able to find a definitive list or info at stoneagegamer.com or krikzz.com.

Thank you very much,
-Jason

How 'bout the official support forum(s) at assemblergames?

#59 jasonbar OFFLINE  

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Posted Wed Feb 1, 2012 11:47 AM

Thanks, Rex!

The forum there confirms that those 2 games are problematic, as is any game that uses a real time clock.

-Jason

#60 jeff20 OFFLINE  

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Posted Wed Feb 8, 2012 7:04 PM

I've given it a lot of thought, and I've decided NOT to get the SNES Everdrive. I have flash carts for Genesis and Atari. I'm very satisfied with those. But the incompatibility list is simply too long for the SNES. Any game I would enjoy is not playable with this flashcart. The scarcity of the product also makes me a little nervous. I have yet to see it actually available. It's always sold out. This makes it much easier for me to wait for improved versions that may have greater compatibility.

#61 StoneAgeGamer OFFLINE  

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Posted Wed Feb 8, 2012 10:03 PM






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