Asteroids
Blast Your Way Through the Asteroid Avalanche!
Asteroids plunge at you! Trapped in a gigantic cloud of asteroids, your
struggling spaceship hurls towards its doom. You'll have to pulverize all
the asteroids with your photon cannon to save your ship and your life!
Rubble from an exploding asteroid bounces off your ship's hull. A glowing
blur flashes across your viewing screen. So that's where the rubble came
from! The asteroid was blasted by an Alien Robot Saucer!
Alien Robot Saucers are also trapped in the asteroid cloud. And they fire
at random! You know that the metal in your ship's hull will register on
their target finders before the asteroids do. The saucers could be a worse
danger than the asteroids!
More rubble strikes your ship. Its hull rings like a bell. If you don't get
busy, that could be your death knell!
Game Information
Game Name: Asteroids
Released By: Atari, 1987
Game Mode: Advanced
Use your 7800 CONSOLE or EMULATOR to play.
Post your scores in this thread, they will be added to the Atari 7800 HSC scoreboard.
Remember to play each game with the recommended game mode or difficulty setting as shown above.
The deadline for posting scores is Wednesday June 29th at 1:00 AM
(Central Time, UTC-6)
7800 HSC scoring system
(Does not apply in a Variety pack)
1st place GOLD [10]+ 3 bonus points
2nd place SILVER [9]+ 2 bonus points
3rd place BRONZE [8]+ 1 bonus point
-
4 [7]
5 [6]
6 [5]
7 [4]
8 [3]
9 [2]
10th and lower is 1 point.
Manual Strategy
You can shoot at anything on screen, but you will score more points with a
target priority. The following tips can help you preserve your ship and
score high:
Fire first at the asteroids closest to your ship.
Then fire at the fastest moving target approaching you.
Fire at the saucers last.
You don't need to move your ship forward to play. You can stay in one place
and fire, turning on HYPERSPACE to protect yourself from asteroid
collisions. However, learning to move your ship can extend your playing
time by three or four ships per game.
Scoring
Use your photon cannon to destroy the foe and gain points. Player 1's score
is displayed in the upper left corner of the screen; Player 2's in the
upper right corner. The number of ships you have remaining is listed next
to your score.
You gain a bonus ship for every 10,000 points you score. Points are scored
in the following way:
Small saucer 1000 points
Other player's ship 500 points
Large saucer 200 points
Small asteroid 100 points
Medium asteroid 50 points
Large asteroid 20 points
Challenges / Bonus
Post a picture of your Atari 7800 a new or old pic, and get 2 bonus points.
If you don't own a 7800, post a picture of a "different" console you own for 1 bonus point.
+2 SpiceWare
+2 JacobZu7zu7
+2 Gorfy
+2 Jifremok
+2 atomickneedrop
High Scores
1. 37,040 atomickneedrop [10+GOLD 3]
2. 34,750 Jifremok [9+SILVER 2]
3. 31,640 oyamafamily [8+BRONZE 1]
-
4. 29,990 SpiceWare [7]
5. 29,710 Gorfy [6]
6. 23,180 Mord [5]
7. 21,680 JacobZu7zu7 [4]
8. 19,550 cparsley [3]
Standings
NONE YET
Best Tips
oyamafamily [+1]
ASTEROIDS TIPS:
1) TIP FOR BEGINNERS AND PLAYERS WHO HAVE LOW SKILL AND COORDINATION LEVEL: Practice with "Novice" game mode. In this setting, you start the gameplay with 2 big asteroids to destroy on 1st wave, and the maximum number of big asteroids on the gamefield per wave is 8 on "EASY" mode. Once you have regular skill, choose "INTERMEDIATE" game mode to train, and then pass to "ADVANCED" mode which we are playing.
2) PRACTICE MORE: After finishing this competition, my suggestion is to try "EXPERT" mode just for training, i.e., in order to test your skill and coordination.
3) SHOOTING DIRECTIONS: There are 16 directions which you can shoot the asteroids and enemy ships (UFOs and Satellites): 0, 22.5, 45, 67.5, 90, 112.5, 135, 157.5, 180, 202.5, 225, 247.5, 270, 292.5, 315, and 337.5 degrees. On "Single Player" mode, you can shoot until 4 missiles at a time. This action allows to shoot faster.
4) HYPERSPACE: Use this feature ONLY FOR EMERGENCIES, i.e., if you get trapped by 2 or more asteroids! Sometimes, you can lose your life at the moment your ship emerge from the hyperspace. If your ship emerge from this feature INTACT, pay attention in the new ship position: if this reappear next the left or right side of screen, try to move your ship to the center quickly (the center is the best position to minimize the risk of collisions). You can also dodge the asteroids and bombs shot by enemy ships via moving your ship without using a Hyperspace feature.
5) NUMBER OF BIG ASTEROIDS AT THE STARTING OF EACH WAVE: On "Advanded" mode, you start the gameplay with 4 big asteroids on 1st wave. This number increases by 1 big asteroid for every wave completed. Later stages require a lot of practice, and a high coordination level.
6) ASTEROIDS SPEED: A good key is: focus specially on faster asteroids!
DEADLINE is Wednesday June 29th at 1:00 AM (Central Time, UTC-6)
Sneak preview
Next week is, *Robotron 2084*
Edited by JacobZu7zu7, Sat Jul 9, 2011 8:58 AM.




This topic is locked













