Jump to content



0

.Jag -> .Bin converter


8 replies to this topic

#1 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Thu Jun 23, 2011 2:19 PM

With some recent progress on the Jag emu scene I wanted to try some of the Jag games I ahve on my PC - unfort they are in .Jag format. Anyone have a util that can strip the header off these and turn them into .BIN files?

#2 GroovyBee OFFLINE  

GroovyBee

    7800 Developer

  • 5,781 posts
  • Busy bee!
  • Location:North, England

Posted Thu Jun 23, 2011 2:38 PM

Reboot's jiffi might do it.

#3 Shamus OFFLINE  

Shamus

    Moonsweeper

  • 308 posts
  • Moo, er, Roar!
  • Location:Ur-th

Posted Thu Jun 23, 2011 2:48 PM

Why on earth would you want to strip out the only information that would tell an emu where to load and run the thing?

facepalm.jpg

#4 sh3-rg OFFLINE  

sh3-rg

    Dragonstomper

  • 626 posts
  • /|\
  • Location:NORTH-WEST ENGLAND

Posted Thu Jun 23, 2011 2:54 PM

View PostGoochman, on Thu Jun 23, 2011 2:19 PM, said:

With some recent progress on the Jag emu scene I wanted to try some of the Jag games I ahve on my PC - unfort they are in .Jag format. Anyone have a util that can strip the header off these and turn them into .BIN files?

There's a few different file types disguised by the '.JAG' extension, I think some ROM collections have all files renamed to that or maybe someone just decided it'd be a great way to confuse people as they could be pretty much anything :) Maybe your best bet is to experiment with some renaming of files or see if JiFFI can detect some of them for you and give you a hint as to what they really should be. Or possibly name a few of the titles here & see if anyone wants to volunteer some infos as to how you might get somewhere with them.

#5 Shamus OFFLINE  

Shamus

    Moonsweeper

  • 308 posts
  • Moo, er, Roar!
  • Location:Ur-th

Posted Thu Jun 23, 2011 3:21 PM

The new version of VJ will do header detection, so this should be a non-issue, at least with Virtual Jaguar. ;)

#6 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Fri Jun 24, 2011 6:03 AM

View PostShamus, on Thu Jun 23, 2011 2:48 PM, said:

Why on earth would you want to strip out the only information that would tell an emu where to load and run the thing?

facepalm.jpg

Jagulator doesnt run .Jag files

Anyhow - Ill try a few and see if they work or not - not a big issue since I use my Jag and carts but would be fun to test this out on my home PC.

#7 Shamus OFFLINE  

Shamus

    Moonsweeper

  • 308 posts
  • Moo, er, Roar!
  • Location:Ur-th

Posted Fri Jun 24, 2011 6:56 AM

Chances are then that they aren't even .jag files, especially if they came from a source that used Cowering's renaming tool.

Explanation here: http://icculus.org/v...extensions.html

#8 sh3-rg OFFLINE  

sh3-rg

    Dragonstomper

  • 626 posts
  • /|\
  • Location:NORTH-WEST ENGLAND

Posted Fri Jun 24, 2011 7:32 AM

Yea, let JiFFI try to spot what your mystery .JAG files are or do some trial & error if you've got lots of free time to burn - Jagulator works fine with ROMs that have been renamed to .JAG as long as they are loaded as a ROM.

#9 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Fri Jun 24, 2011 8:14 AM

Thanks - will take a look when I get some free time.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users