Pixelboy, on Wed Jun 29, 2011 4:48 AM, said:
bfg.gamepassion, on Wed Jun 29, 2011 12:00 AM, said:
Pixelboy, on Tue Jun 28, 2011 9:35 PM, said:
I'm not sure if these will look good in 32x32 mode, but one thing to keep in mind is that the TV screen is only 192 pixels high, so a 32x32 sprite may give the impression that it's bigger than it really is.
If you use these sprites in regular 16x16 mode, one suggestion I would submit would be to have a large black sidebar on the left side of the screen, which would hold the player's score, number of lives, number of grenades, etc. That way the playfield will look taller, and the 16x16 sprites won't look so small...
THANKS !!!! I'll pass the picture in my picture2sprite tool at lunch pause. Thanks a lot !!
Due to a smaller Lunch pause than expected, i've only have the time to integrate the Sprite UP position with animation ...
My opinion it's that's COOL in 16x16, to big in 32x32. I'll finish all the position and post the videos as soon as possible.













