kskunk, on Sun Jun 26, 2011 2:45 PM, said:
rush6432, on Sun Jun 26, 2011 9:03 AM, said:
What is needed is a custom program that is taylored to the way these games communicate to speed things up a bit.
Curious programmers want to know... what kind of tailoring is necessary?
I imagine these games aren't very latency tolerant, because on a local link, they don't have to be.
Is latency the issue? If it's not latency, I'm drawing a blank on what it could be. Any program that goes UART to network to UART should work the same, except for the latency.
If it is latency, going over the internet could be a big challenge. I consider my home internet connection pretty good, but going out to a friend down the street is about 20ms round trip, which is longer than a screen refresh on NTSC. Going California to New York is 90ms, which seems well beyond the limit of a game not designed for internet play.
- KS
Doom has its issues as we all know already, the time it takes to move is rediculous. im talking maybe 1 fps. however with network speeds lowered through the source code

the fps picks up a bit. not a ton but it does.
Aircars on the other hand seems to be playable, however player 1 (host) seems to take all the load on the jag and if player 1 moves... network errors occur. However player 2 can roam around like they were playing single player without network erros and ive been able to find player 1 in a game and it seems to play smoothly. I believe if the program used to tunnel can be taylored to look for these packets and know how to treat them, we can improve speed a little bit more. Battlesphre is unknown as i dont have 2 copies of this game.
it seems that the PC serial port settings in windows must mirror the settings that are on the tunneling program to get decent results. However, im not sure where im having issues. im guessing it has to be in the router.... or in the pc somewhere is where im getting the slowdowns. im using 1500 for the MTU value on the router and in the tunneling program a buffer size of 8192. if i use anything lower or higher it wont connect.
Over ethernet there should be no problems. My first guess would be the router that ive been using to test with...
I have another but no easy way to move around to it currently..
Kskunk, pm me if you want more details.