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Gimme! (WIP)


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#1 atari2600land ONLINE  

atari2600land

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Posted Thu Jul 7, 2011 9:06 PM

Here's something I made for the TI-84+, now on bB. It's called "Gimme!" and it involves square domination. Every square you dominate gets you two points, but it's not that easy because I've put in not one, but two enemies that can take away your squares and subtract two points from you. The object here is to dominate as much as the board as you can and not getting touched by the enemies. I've made it so the highest score the program can spit out is 700, but that can't be possible (without modifying the binary to make the enemies inactive) because two seperate squares are dominating the board simultaneously. I was just wondering if I should develop this further.

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#2 gambler172 OFFLINE  

gambler172

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Posted Mon Jul 11, 2011 10:13 AM

Nice :)
greetings Walter

#3 atari2600land ONLINE  

atari2600land

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Posted Wed Jul 13, 2011 1:22 PM

Several changes.
+ Added a title screen
+ Added a pause feature with the fire button.
+ Reduced the playfield size so it would be harder
+ Added a little sfx.

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#4 atari2600land ONLINE  

atari2600land

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Posted Thu Jul 28, 2011 9:05 PM

A few more changes:
+ Demo mode before you start the game or get a game over
+ Began using "const pfres=10"

I don't know if I'll do any more with this since there's a game in the homebrew forum that's kind of similar (and better) than this one. Just for the record, I have 49 bytes left.

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#5 Nateo OFFLINE  

Nateo

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Posted Fri Jul 29, 2011 4:15 PM

I still like it! And it's so simple, you could really go pretty much anywhere from where you already are.




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