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How would i recreate this?


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#1 esplonky OFFLINE  

esplonky

    Moonsweeper

  • 292 posts
  • Kinetic, Not synthetic.
  • Location:Canyon Lake, TX

Posted Wed Jul 20, 2011 10:26 PM

i downloaded an atari rom pack, and i came acroos this in it, its called "Atari Point of Purchase" and it shows the atari logo and the colors are going upwards, and i was wondering how would i recreate this? it'll be a cool effect to have in a game. here's the .bin:

Attached File  Atari VCS Point-of-Purchase ROM (1982) (Atari).bin   2K   33 downloads

#2 ScumSoft OFFLINE  

ScumSoft

    Moonsweeper

  • 331 posts
  • Location:Polysorbate 60

Posted Wed Jul 20, 2011 10:30 PM

You can easily accomplish this in ASM, however to do color changes in batari Basic you need to set the player colors per scanline which requires you to override the drawscreen function with your own. This way you won't have to setup player0color tables for each scanline color, per frame!

Right now there isn't an easy method for these visual effects that I know of.

[edit]
I can't find an easy method to do this without replacing routines.

Edited by ScumSoft, Thu Jul 21, 2011 12:41 AM.


#3 jrok OFFLINE  

jrok

    Stargunner

  • 1,108 posts

Posted Wed Jul 20, 2011 11:13 PM

I'd say the easiest way via bB would be to store the players' color tables in the Superchip RAM. From there you'd have multiple options of transforming the color scroll dynamically.

#4 esplonky OFFLINE  

esplonky

    Moonsweeper

  • 292 posts
  • Kinetic, Not synthetic.
  • Location:Canyon Lake, TX

Posted Wed Jul 20, 2011 11:56 PM

dang i was hoping it had to do with something with the flashing colors like

 u=u+1

           COLUP0 = u
 





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