The "land movement" of Devastator just for a bit of reference - and the explosion. Is there more to this game ?
Nope, that's all there is. I ported that to TI BASIC back in the day since I didn't have XB yet when it came out.
Hehe, we were crazy back then, and I guess we still are to mess around with this ol' toy.
I assume you "simply" had characters moving around instead of sprites. Guess you haven't got your TI Basic version laying around anymore.
Yeah.. it was slow and not very exciting, and I think there was a bug that sometimes left holes in the background, but it was worth it to see the color cycle animation.
It's just time-based, you always eventually lose. It did inspire a Jaguar game I did a couple years ago for a contest though. Based on the 'Earth always blows up anyway' concept, in my game you were trying to destroy the Earth (also the base at the bottom of the screen was completely unnecessary ):
TI BASIC version... a quick look says I don't have it any more. But the only difference would have been the ship and the sight moving by characters, and collision if they hit the same cell.
Hehe, the only reason I didn't play harder to record a game I actually won in is that the game was never finished, and the "spectacular explosion" I wanted was never coded. It just says "'SPLODE. YOU WIN!"