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Terrain Hunter!


Animan

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Have you figured out why the player can lower and raise the ground?

 

Don't let the MAN tell you how he lowers and raises the ground :D.

 

Oh, and thanks for the bug reports. I'll get on it soon.

Edited by Animan
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Alright, was able to replace a lot of my "if-then" statements with "data" statements. I'm now kicking at less than 4K! However, I will still leave the 8k bankswitching setup in for the sake of having extra room to put more game features in. I've also done a lot of bug-fixing (trap doesn't move around erratically, trap doesn't float in mid air when the terrain is lowered, etc.).

 

Meanwhile, in the AtariAge chatroom, sloopy gave a suggestion on how to handle the control scheme. I haven't added it in yet, but here's what he said:

 

for your controls, have the joystick move, and then

button+down lay trap,

button+up spring trap,

button+left lay bait,

button+right eat dead monster...

 

I should have that implemented in the next build.

default.bas.bin

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  • 7 months later...

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