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Investors Urge Nintendo to Develop for Smartphones


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#1 Animan OFFLINE  

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Posted Fri Aug 12, 2011 1:17 PM

http://www.nintendol...for_smartphones

This makes me a little sick.

#2 Chuplayer OFFLINE  

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Posted Fri Aug 12, 2011 2:32 PM

Investors make me very sick.

#3 Tr3vor OFFLINE  

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Posted Fri Aug 12, 2011 10:03 PM

no. stay away from there Nintendo! I don't want a little pos Mario game on ipod touch or anything. boo investors. You're retarded. its only been a few months. I'd wait untill christmas time before they start suggesting that nintendo do that shit.

#4 Bilnick OFFLINE  

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Posted Fri Aug 12, 2011 10:30 PM

Why would Nintendo games on a smartphone be a bad thing?

My Droid X gets far more use as a gaming machine than my 3DS. The only reason I have even turned on my 3DS in the last month was to register for the ambassador program.

I wonder if we will see any more dedicated handhelds beyond the Vita and 3DS.

#5 Animan OFFLINE  

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Posted Fri Aug 12, 2011 10:49 PM

View PostBilnick, on Fri Aug 12, 2011 10:30 PM, said:

Why would Nintendo games on a smartphone be a bad thing?

My Droid X gets far more use as a gaming machine than my 3DS. The only reason I have even turned on my 3DS in the last month was to register for the ambassador program.

I wonder if we will see any more dedicated handhelds beyond the Vita and 3DS.

I've had the opposite experience.

To be completely honest, I spend more time downloading games on my iPhone than playing them.

#6 Bilnick OFFLINE  

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Posted Fri Aug 12, 2011 11:16 PM

View PostAniman, on Fri Aug 12, 2011 10:49 PM, said:

View PostBilnick, on Fri Aug 12, 2011 10:30 PM, said:

Why would Nintendo games on a smartphone be a bad thing?

My Droid X gets far more use as a gaming machine than my 3DS. The only reason I have even turned on my 3DS in the last month was to register for the ambassador program.

I wonder if we will see any more dedicated handhelds beyond the Vita and 3DS.

I've had the opposite experience.

To be completely honest, I spend more time downloading games on my iPhone than playing them.

That's fine, but why would Nintendo games on smartphones make you sick?

Making games for Android or Iphone doesn't mean they would stop making games for the Wii or 3DS.

Nintendo games play just fine on other platforms, I have played Nintendo games on my PSP for years.

#7 Seob OFFLINE  

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Posted Sat Aug 13, 2011 3:58 AM

Problem with investors is, they only care for they're money, and don't feel any emotional attachment to the company. They could even have nintendo get into selling chickens, if that makes them more money.
Just look at Steve Jobs, investors made him go away, and this almost meant Apple going out of business. Now he's back and look how they doing now.

#8 wood_jl OFFLINE  

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Posted Sat Aug 13, 2011 4:30 AM

View PostSeob, on Sat Aug 13, 2011 3:58 AM, said:

Problem with investors is, they only care for they're money, and don't feel any emotional attachment to the company. They could even have nintendo get into selling chickens, if that makes them more money.
Just look at Steve Jobs, investors made him go away, and this almost meant Apple going out of business. Now he's back and look how they doing now.
If emotional attachment could fuel a company rather than money, then investors could be told to go f___ themselves. Until that day.....

Steve Jobs may be doing a good job, but it's an oversimplification to attribute all of Apple's success *SOLELY* to him. Who knows what the breakdown is, but part of it (like any success) is being at the right place at the right time with the right product.

#9 Chuplayer OFFLINE  

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Posted Sat Aug 13, 2011 7:29 AM

View PostBilnick, on Fri Aug 12, 2011 11:16 PM, said:

Making games for Android or Iphone doesn't mean they would stop making games for the Wii or 3DS.

This is what they want you to think.

Quote

Nintendo games play just fine on other platforms, I have played Nintendo games on my PSP for years.

Worst justification ever.

#10 Emehr OFFLINE  

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Posted Sat Aug 13, 2011 7:39 AM

I guess it needs to be spelled out: if Nintendo made games for other devices, what incentive would anybody have to buy a 3DS?

Nintendo just needs to keep doing what they're doing but maybe step up the pace a little when it comes to game output. I'm interested in buying a 3DS but it's gotta have some compelling games. As much as I like Ocarina of Time I just can't justify buying a new system for it when I can play it on my N64 and GameCube.

The investors just need to shut their mouths and realize that not everybody wants to play games on their phones.

#11 LocalH OFFLINE  

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Posted Sat Aug 13, 2011 11:21 AM

I think it'd be a good thing if Nintendo started releasing things on other platforms again. Not to direct competitors like the other consoles, but a little bit just to expand their market share. It's been a long time since we've seen an official Mario game on a non-Nintendo platform (for most of the world it'd be the various Mario Bros port, for Japan of course SMB Special).

Of course, I also want Nintendo to bring back support for SGB enhancements for any future GB/GBC compatible devices or software (VC, etc). Fat chance of that happening too since they like to act like the SGB doesn't exist.

#12 Draikar OFFLINE  

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Posted Sat Aug 13, 2011 11:26 AM

The smart phone market is very hard, Cut-throat business. Its like if Apple wanted to make a game system, it will cost alot and its anyones guess if you can make it after spending millions into a new market. I hope Nintendo sticks to games and game systems.

#13 Animan OFFLINE  

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Posted Sat Aug 13, 2011 11:50 AM

View PostBilnick, on Fri Aug 12, 2011 11:16 PM, said:

View PostAniman, on Fri Aug 12, 2011 10:49 PM, said:

View PostBilnick, on Fri Aug 12, 2011 10:30 PM, said:

Why would Nintendo games on a smartphone be a bad thing?

My Droid X gets far more use as a gaming machine than my 3DS. The only reason I have even turned on my 3DS in the last month was to register for the ambassador program.

I wonder if we will see any more dedicated handhelds beyond the Vita and 3DS.

I've had the opposite experience.

To be completely honest, I spend more time downloading games on my iPhone than playing them.

That's fine, but why would Nintendo games on smartphones make you sick?

Making games for Android or Iphone doesn't mean they would stop making games for the Wii or 3DS.

Nintendo games play just fine on other platforms, I have played Nintendo games on my PSP for years.

Not even Nintendo would be able to make touchscreen d-pad's and buttons work.

Edited by Animan, Sat Aug 13, 2011 11:51 AM.


#14 Seob OFFLINE  

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Posted Sat Aug 13, 2011 12:08 PM

View Postwood_jl, on Sat Aug 13, 2011 4:30 AM, said:

View PostSeob, on Sat Aug 13, 2011 3:58 AM, said:

Problem with investors is, they only care for they're money, and don't feel any emotional attachment to the company. They could even have nintendo get into selling chickens, if that makes them more money.
Just look at Steve Jobs, investors made him go away, and this almost meant Apple going out of business. Now he's back and look how they doing now.
If emotional attachment could fuel a company rather than money, then investors could be told to go f___ themselves. Until that day.....

Steve Jobs may be doing a good job, but it's an oversimplification to attribute all of Apple's success *SOLELY* to him. Who knows what the breakdown is, but part of it (like any success) is being at the right place at the right time with the right product.
We'll it has to be something with Steve Jobs, because last year he got ill and had to rest for a bit, stocks of apple went down. (It isn't good for a company either to be attached so much to a person, what would happen to Apple if Jobs has to quit or quits.)
And what if Nintendo would develop for smartphones, we will get yet an other re-, re-, re-, re-, re-, released of some old Zelda or Mario game.
No Nintendo has to quit recycling old titles, and start working on new never before released Zelda or Mario titles.

#15 jaybird3rd OFFLINE  

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Posted Sat Aug 13, 2011 12:14 PM

I can see how being on smartphones would be an advantage for Nintendo. It's kind of like Atari developing games for other platforms via Atarisoft: capitalize on your IP on other platforms, extending your customer base beyond those people who already own your hardware.

If Nintendo wants to stick its toe in the water in that market, they should just release a quick NES emulator with a decent collection of games. On the NES, the resolution was fairly low and the controls were relatively simple, so those games would probably translate well to devices with smaller screens and buttons (or limited touch-screen real estate) like smartphones. There would be an instant recognition factor, too.

#16 Animan OFFLINE  

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Posted Sat Aug 13, 2011 12:55 PM

View Postjaybird3rd, on Sat Aug 13, 2011 12:14 PM, said:

I can see how being on smartphones would be an advantage for Nintendo. It's kind of like Atari developing games for other platforms via Atarisoft: capitalize on your IP on other platforms, extending your customer base beyond those people who already own your hardware.

If Nintendo wants to stick its toe in the water in that market, they should just release a quick NES emulator with a decent collection of games. On the NES, the resolution was fairly low and the controls were relatively simple, so those games would probably translate well to devices with smaller screens and buttons (or limited touch-screen real estate) like smartphones. There would be an instant recognition factor, too.

Capcom rereleased Mega Man II on the iPhone. Not sure if it's emulation. The results, however, weren't that great.

Now, I can see Nintendo and Microsoft teaming up, with Nintendo and Microsoft making games for Windows Phone 7 and 3DS. Microsoft/Rare have already made games for the DS in the past (Viva Pinata and Diddy Kong Racing DS).

Think of it this way: Nintendo doesn't have a Phone/Phone OS, but it has a handheld game system. Microsoft doesn't have a handheld game system, but they do have a Phone OS.

#17 TwiliteZoner OFFLINE  

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Posted Sat Aug 13, 2011 1:12 PM

This scenario only plays out if Nintendo goes the SEGA route and becomes strictly a publisher. I can't see them doing this when they are still pumping out hardware.

Edited by TwiliteZoner, Sat Aug 13, 2011 1:13 PM.


#18 TwiliteZoner OFFLINE  

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Posted Sat Aug 13, 2011 1:18 PM

View PostAniman, on Sat Aug 13, 2011 12:55 PM, said:

View Postjaybird3rd, on Sat Aug 13, 2011 12:14 PM, said:

I can see how being on smartphones would be an advantage for Nintendo. It's kind of like Atari developing games for other platforms via Atarisoft: capitalize on your IP on other platforms, extending your customer base beyond those people who already own your hardware.

If Nintendo wants to stick its toe in the water in that market, they should just release a quick NES emulator with a decent collection of games. On the NES, the resolution was fairly low and the controls were relatively simple, so those games would probably translate well to devices with smaller screens and buttons (or limited touch-screen real estate) like smartphones. There would be an instant recognition factor, too.

Capcom rereleased Mega Man II on the iPhone. Not sure if it's emulation. The results, however, weren't that great.

Now, I can see Nintendo and Microsoft teaming up, with Nintendo and Microsoft making games for Windows Phone 7 and 3DS. Microsoft/Rare have already made games for the DS in the past (Viva Pinata and Diddy Kong Racing DS).

Think of it this way: Nintendo doesn't have a Phone/Phone OS, but it has a handheld game system. Microsoft doesn't have a handheld game system, but they do have a Phone OS.

Maybe it's just me, but the classic types of games really don't do it for me on ipod/iphone. You can never adequately replace the joystick/gamepad with touch controls.

Sure, there are some exceptions, but overall they are missing whatever "it" was that made them great.

#19 Animan OFFLINE  

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Posted Sat Aug 13, 2011 1:39 PM

View PostTwiliteZoner, on Sat Aug 13, 2011 1:18 PM, said:

View PostAniman, on Sat Aug 13, 2011 12:55 PM, said:

View Postjaybird3rd, on Sat Aug 13, 2011 12:14 PM, said:

I can see how being on smartphones would be an advantage for Nintendo. It's kind of like Atari developing games for other platforms via Atarisoft: capitalize on your IP on other platforms, extending your customer base beyond those people who already own your hardware.

If Nintendo wants to stick its toe in the water in that market, they should just release a quick NES emulator with a decent collection of games. On the NES, the resolution was fairly low and the controls were relatively simple, so those games would probably translate well to devices with smaller screens and buttons (or limited touch-screen real estate) like smartphones. There would be an instant recognition factor, too.

Capcom rereleased Mega Man II on the iPhone. Not sure if it's emulation. The results, however, weren't that great.

Now, I can see Nintendo and Microsoft teaming up, with Nintendo and Microsoft making games for Windows Phone 7 and 3DS. Microsoft/Rare have already made games for the DS in the past (Viva Pinata and Diddy Kong Racing DS).

Think of it this way: Nintendo doesn't have a Phone/Phone OS, but it has a handheld game system. Microsoft doesn't have a handheld game system, but they do have a Phone OS.

Maybe it's just me, but the classic types of games really don't do it for me on ipod/iphone. You can never adequately replace the joystick/gamepad with touch controls.

Sure, there are some exceptions, but overall they are missing whatever "it" was that made them great.

No, it isn't just you.

The only two times I have seen touch controls work well is with R-Type and Minigore.

#20 Robocop2 OFFLINE  

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Posted Sat Aug 13, 2011 2:03 PM

Agreed; I can hardly play the control intensive games on my ipod touch tried it a few times and every time I think I'm going to break the screen because I push it too hard. Dedicated handhelds will always have a place in my library.

And really as long as Nintendo's in the hardware business I doubt very seriously they would consider developing for a market that somewhat competes with an active product. Excluding the CD-i games which were all pretty terrible from memory (but that wasn't really comptetition for the SNES back in the day IMHO) I can't think of a single thing Nintendo has done that wasn't for a first party system since the dawn of the NES and they would be stupid to do it.

Plus Nintendo likes control way too much to lose an ounce of it in the process.

Edited by Robocop2, Sat Aug 13, 2011 2:04 PM.


#21 TwiliteZoner OFFLINE  

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Posted Sat Aug 13, 2011 2:22 PM

View PostRobocop2, on Sat Aug 13, 2011 2:03 PM, said:

Agreed; I can hardly play the control intensive games on my ipod touch tried it a few times and every time I think I'm going to break the screen because I push it too hard. Dedicated handhelds will always have a place in my library.

And really as long as Nintendo's in the hardware business I doubt very seriously they would consider developing for a market that somewhat competes with an active product. Excluding the CD-i games which were all pretty terrible from memory (but that wasn't really comptetition for the SNES back in the day IMHO) I can't think of a single thing Nintendo has done that wasn't for a first party system since the dawn of the NES and they would be stupid to do it.

Plus Nintendo likes control way too much to lose an ounce of it in the process.

The fact that the majority of games are $10 and less is more than enough to keep Nintendo from entering the marketplace. I think they would also be afraid that it would appear they're throwing in the towel on their own handheld hardware.

Edited by TwiliteZoner, Sat Aug 13, 2011 2:23 PM.


#22 Seob OFFLINE  

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Posted Sat Aug 13, 2011 2:28 PM

View PostRobocop2, on Sat Aug 13, 2011 2:03 PM, said:

Agreed; I can hardly play the control intensive games on my ipod touch tried it a few times and every time I think I'm going to break the screen because I push it too hard. Dedicated handhelds will always have a place in my library.

And really as long as Nintendo's in the hardware business I doubt very seriously they would consider developing for a market that somewhat competes with an active product. Excluding the CD-i games which were all pretty terrible from memory (but that wasn't really comptetition for the SNES back in the day IMHO) I can't think of a single thing Nintendo has done that wasn't for a first party system since the dawn of the NES and they would be stupid to do it.

Plus Nintendo likes control way too much to lose an ounce of it in the process.
The game for the CD-i weren't developed by Nintendo in the first place, but by a other software company, because Philips got a deal into releasing Nintendo property on there CD-i platform, because of a agreement they both had when they developed a never released cd addon for the SNES.
And those games aren't as bad as most people tell. Zelda's adventure is a good game, if you ignore the fact that it is called Zelda. Would it have been released with a total different title name without the Zelda name in it, it wouldn't got so bad reviews.
The other 2 game have bad controls, but there more game that have bad controls. It's because of the fmv movies that it is called more horrible then it really is.

#23 PsychoKittyNet OFFLINE  

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Posted Sat Aug 13, 2011 3:07 PM

I'll be honest, smart phone games are not that Great, the only one I like is Solomans Boneyard, all the rest are just meh. Not even Big N could change that, IMO.

#24 Jess Ragan OFFLINE  

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Posted Sat Aug 13, 2011 3:43 PM

Nintendo shouldn't have to start making games for the cell phone market, but they do need to adopt some cell phone-like strategies in the near future to stay relevant. A more robust app store would be a step in the right direction. They should also think about lowering the price of Virtual Console titles. What are they charging for old GameBoy Mono games, five dollars? They should slice that price in half. Also, they should actually offer some damn sales for a change, instead of expecting people to pay the launch price for a VC game three years later.

#25 RevEng OFFLINE  

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Posted Sat Aug 13, 2011 3:48 PM

Nintendo's core strength as a company is it's first party titles. If they developed for IOS or Droid they'd just be fueling platforms that they don't control and giving money to competitors.

IMO to turn things around they just need to reverse their position on garage developers, and get more first party titles out for the 3DS.




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