Posted Fri Jan 3, 2003 3:13 PM
That appears to be made for the arcade machine. There are two serious shortcomings in the 2600 version...
In the arcade game, you are given two sticks to manuver (i.e. like the classic controls of a tank). The single 2600 stick makes quick manuvers that much more difficult to pull off. The ability to "spin" seems to be missing as well...you can only turn in place or drive in a curve. The second disadvantage is that I can never seem to hit the tanks when they are far away and off the main screen (can anyone do this?). On the arcade machine, you can often hit them as long as they are still on your radar.
The main advantage of the 2600 version seems to be the guided missiles, which are very easy to outmanuver compared to the arcade machine (the arcade's "spin" helps greatly here).
In both versions, the main stratagy would seem to be driving in reverse as much as possible...and turning in between the times that the enemy fires at you. This amount of time is seriously curtailed in the 2600 version, since it's difficult (impossible?) to hit the enemy tanks once they disappear from view.