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.pal file equivalent to Altirra "Authentic NTSC"


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#1 Shannon OFFLINE  

Shannon

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Posted Fri Aug 19, 2011 12:59 AM

Anyone have a .pal file equivalent to Altirra "Authentic NTSC"? Or at least as close matching as possible.?

#2 Kr0tki OFFLINE  

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Posted Fri Aug 19, 2011 1:43 AM

EDIT: Nevermind, I thought you were asking about PAL settings, not .pal file.
EDIT2: Here's a workaround: Run Atari800 side-to-side with Altirra and run some program that displays a full palette on both. Adjust Atari800's palette (Display settings) until they match. The use "Display settings->Save current palette".

Edited by Kr0tki, Fri Aug 19, 2011 2:26 AM.


#3 Shannon OFFLINE  

Shannon

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Posted Fri Aug 19, 2011 2:07 AM

hehe.. sorry.. I just realized the topic could be misleading. :)

#4 phaeron OFFLINE  

phaeron

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Posted Fri Aug 19, 2011 3:40 AM

This should do the trick.

Attached Files



#5 Shannon OFFLINE  

Shannon

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Posted Fri Aug 19, 2011 4:32 AM

Thanks! That did the trick! :D

#6 Shannon OFFLINE  

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Posted Thu Dec 29, 2011 4:02 PM

Hey I know it's been a whle but I was using this today (finally) and in Hero on the level that is colors of grey (level 4?) I noticed sections of wall missing. :( So one of the colors is turning out as black? This was happening in my atarixlbox.. so I'll try it on a PC emu when I get a chance. My flash drive kinda got massacred over christmas so it may be a few days.

#7 AtariGuru OFFLINE  

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Posted Fri Dec 30, 2011 10:52 AM

heres one that sal gave me for my atari800win. i like that way it looks.
Attached File  Sal.zip   801bytes   15 downloads
brenda

#8 Shannon OFFLINE  

Shannon

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Posted Sun Jan 1, 2012 10:32 AM

Thanks.. that's pretty nice however.. try altirra's "authentic NTSC" mode in abracadabra and look at the color of the playfield while in game and you will see what I mean. It's more "orangish".. Most palettes or attempts on my part can either reproduce that correctly or the title screen of Abracadabra.. but not both.

The pallete provided above by phaeron gets those right but then I noticed that on level 4 of Hero some walls were missing... :(




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