Curt Vendel, on Sat Aug 20, 2011 9:17 PM, said:
I'd hardly call a 7800 version a duplicate since it will have much better graphics, more diverse enemies and if you take advantage of POKEY support, you could do the voice synthesis too.... I honestly think you should continue your work, we you've shown so far looks so good.
Frantic actually runs a lot of it's code on an ARM processor, and uses fast fetching to push beyond the normal TIA limitations. It's well beyond typical 2600 capabilities...
...it also features sample playback, multiple colorful enemies, and pseudo-random mazes.
I don't like seeing any project being given up, including this one, but I kind of understand if Bob feels his time might be spent more productively, given that Frantic will also play on 7800s.
Whatever his decision, I have no doubt that what he does make will be be greatly loved!