tinctu, on Thu Dec 1, 2011 4:30 PM, said:
Which games needs more RAM than 128k??? Demos sure, but games???
Well,
quoting from the A8FAQ:
a) Games that support more than 64k RAM:
Adalmar (Falk Buettner, 64k RAMdisk, block E),
A.R. - The Dungeon (Philipp Price, 64k XRAM, block E),
Bop N'Wrestle (Mindscape, 64k XRAM, block E),
The Brundles (KE-Soft, up to 256k XRAM, E/AE/26AE),
Human Torch & the Thing (Questprobe, 64k XRAM, block E),
Johnny`s Problem (ANG, 64k XRAM, block E),
Megablast 1 (Thorsten Karwoth, 64k XRAM, block E),
Mental Age (???, 64k XRAM, block E),
Problem Jasia (Mirage, 64k XRAM, block E),
[The Amazing] Spiderman (Questprobe, 64k XRAM, block E);
b) Games that require more than 64k RAM:
*** Airball *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 256k XRAM, blocks ???)
Absolute Zero (J.R. Chicko, 64k XRAM, block E)
*** Barnyard Blaster *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
*** Battlezone *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
Beleagured Castle (J.R. Chicko, 64k XRAM, block E)
Bombjack (???, 256k XRAM, blocks ???)
*** Bug Hunt *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
C.L. Baker (J.R. Chicko, 64k XRAM, block E)
Canfield (J.R. Chicko, 64k XRAM, block E)
Castle of Blackthorne (T. Graef, 64k RD, block E),
Cavepack XE (XE-version by K. Ezcan, 64k RD, block E),
Citadel (J.R. Chicko, 64k XRAM, block E)
Civilization (game-demo by K.Gora, 64k XRAM, block E)
*** Commando*** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines,
file-version requires 192k or 256k XRAM, blocks ???)
Computer Baseball (D. Blackwell, 64k XRAM, block E),
*** Crime Buster *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 256k XRAM, blocks ???)
*** Crossbow *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 256k XRAM, blocks ???)
Crownland (???, 64k XRAM, block E)
Der Neffe (XE-version by ???, 64k XRAM, block E),
*** Desert Falcon *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
Destroyer Warship (B. Graham, 64k XRAM, block E)
Double or Quit (J.R. Chicko, 64k XRAM, block E)
Dratewka the Shoemaker (single-file-version by Homesoft, 64k XRAM, block E)
Dreszcz (K.Kardzis, 64k XRAM, block E)
Droga do Duplandu (???, 192k or 256k XRAM, blocks ???)
Drol (single-file-version by Homesoft, 64k XRAM, block E)
Eagle/Eagle Wings (J.R. chicko, 64k XRAM, block E)
Fortress Underground (single-file-version by Homesoft, 64k XRAM, block E)
Gaps (J.R. chicko, 64k XRAM, block E)
*** Gato *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
Getris (TeBe, et al, 64k XRAM, block E)
Gizmo's Castle (XE-version by M. Kugler, 64k XRAM, block E),
Golf (card-game by J.R. Chicko, 64k XRAM, block E)
Inspektor (???, 64k XRAM, block E)
International Karate (single-file-version byHomesoft, 64k XRAM, block E)
Kaiser II (128k version by C. S., 64k XRAM, block E),
Kaiser II (320k version by C. S., 256k XRAM, 26AE & 8ACE),
Klondike (J.R. Chicko, 64k XRAM, block E)
Klony 2010 (A. Lubaszka, 64k XRAM, block E)
La Belle Lucie (J.R. chicko, 64k XRAM, block E)
Las Vegas (card-game by J.R. Chicko, 64k XRAM, block E)
*** Mario Bros XE *** (Fandal`s XEX/COM file-version, the original cart runs on 64k machines;
file-version requires 64k XRAM, block E)
Match (J.R. Chicko, 64k XRAM, block E)
*** Mean 18 *** (Fandal`s XEX/COM file-version, the prototype cart runs on 64k machines;
file-version requires 256k XRAM, blocks ???)
*** Midi Maze *** (Fandal`s XEX/COM file-version, the prototype cart runs on 64k machines;
file-version requires 256k XRAM, blocks ???)
Minesweeper 1-4 (4 versions by J.R. Chicko, 64k XRAM, block E),
Mister X (S. Soelbrandt, 64k RD, block E),
Monte Carlo I (J.R. Chicko, 64k XRAM, block E)
Monte Carlo II (J.R. Chicko, 64k XRAM, block E)
National Hockey League Coach 98 (D.Spilka, 64k XRAM, block E)
Oelbaron (XE-version by ???, 64k RD, block E),
Osmosis (J.R. Chicko, 64k XRAM, block E)
Selective Canfield (J.R. Chicko, 64k XRAM, block E)
Sexquix (single-file-version by Homesoft, 64k XRAM, block E)
Shamrock (J.R. Chicko, 64k XRAM, block E)
Space Harrier (bootdisk-version by C. Hutt, 64k XRAM, block E),
Speed Up Gold (R.Sterba, 64k XRAM, block E)
Starball (single-file-version by Homesoft, 64k XRAM, block E)
Strategy Baseball (HAPS PD 0302, 64k XRAM, block E),
Streets and Alleys (J.R. Chicko, 64k XRAM, block E)
T-34 the Battle (ANG, 64k XRAM, block E),
*** Tower Toppler *** (Fandal`s XEX/COM file-version, the prototype cart runs on 64k machines;
file-version requires 64k XRAM, block E)
The Goonies (single-file-version by Homesoft, 64k XRAM, block E)
TL Car(s) (TL, 64k XRAM, block E, sep. Antic access)
Trefoil (J.R. Chicko, 64k XRAM, block E)
World Karate Championships (single-file-version by Homesoft, 64k XRAM, block E)
Yie Ar Kung Fu (???, 256k XRAM, blocks ???),
Zargon XE (ABBUC PD 611, HAPS PD 0485, 64k XRAM, block E)
This list is quite old and missing some more game titles. Maybe someone can update it...
-Andreas Koch.
Edited by CharlieChaplin, Thu Dec 1, 2011 5:56 PM.