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TI Gameshelf games needed


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#1 Vorticon OFFLINE  

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Posted Sat Aug 20, 2011 4:28 PM

Hi all.
I'm gearing up to updating the tigameshelf.net site after a very long hiatus, and unfortunately all the new games that various TIers had sent me for inclusion over the past several months have been irrevocably lost due to a catastrophic failure of my old desktop. I you have sent me any titles previously, or if you have anything new you would like to contribute, please send it to me via PM. I know Tursi had a recreation of a submarine hunt which name escapes me at the moment, Jon had sent me several games also, and I remember vaguely a couple more called Totally in the Dark and Quasimodo.
I'm looking at spending most of tomorrow working on reviewing games and uploading them to the site.
Thanks.

#2 OX. OFFLINE  

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Posted Sat Aug 20, 2011 4:40 PM

I guess I can step in here and offer everything I have collated so far for the Gamebase TI99/4a project (I'll PM you).

Your site has been a good help toward the project and I'm glad to see it being updated.

OX.

#3 Vorticon OFFLINE  

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Posted Sat Aug 20, 2011 4:54 PM

View PostOX., on Sat Aug 20, 2011 4:40 PM, said:

I guess I can step in here and offer everything I have collated so far for the Gamebase TI99/4a project (I'll PM you).

Your site has been a good help toward the project and I'm glad to see it being updated.

OX.
Great! Thanks :)

#4 acadiel OFFLINE  

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Posted Sat Aug 20, 2011 5:15 PM

I re-sent you the MG Games disk that I had sent. You should have the e-mail shortly.

:)

#5 Tursi OFFLINE  

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Posted Sun Aug 21, 2011 12:51 AM

My game was Code Name: Sector, in this thread: http://www.atariage....de-name-sector/

#6 S1500 OFFLINE  

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Posted Sun Aug 21, 2011 8:10 AM

We need that Super Mario Bros on there!

#7 OX. OFFLINE  

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Posted Sun Aug 21, 2011 10:02 AM

View PostS1500, on Sun Aug 21, 2011 8:10 AM, said:

We need that Super Mario Bros on there!

Can someone PM this game?

#8 Vorticon OFFLINE  

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Posted Sun Aug 21, 2011 10:12 AM

View PostTursi, on Sun Aug 21, 2011 12:51 AM, said:

My game was Code Name: Sector, in this thread: http://www.atariage....de-name-sector/
Ah yes. Thanks! It should be up sometime tonight.

#9 Vorticon OFFLINE  

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Posted Sun Aug 21, 2011 10:13 AM

View PostS1500, on Sun Aug 21, 2011 8:10 AM, said:

We need that Super Mario Bros on there!
What Super Mario game???

#10 unhuman OFFLINE  

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Posted Sun Aug 21, 2011 10:40 AM

Could you please flag games that are known to have been released to public domain versus abandonware?

#11 Vorticon OFFLINE  

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Posted Mon Aug 22, 2011 6:26 AM

View Postunhuman, on Sun Aug 21, 2011 10:40 AM, said:

Could you please flag games that are known to have been released to public domain versus abandonware?
Oh boy... Trying to do that retroactively will be extremely time consuming, and tha's assuming I have that kind of information, which I don't in the majority of cases. The few authors that have contacted me in the past all were thrilled to find out that their games were still preserved and happy to have them posted. Tormanen comes to mind among others. I have so far never had a request to have a game withdrawn from the site, and I am super careful about not posting anything that is still being sold commercially, the stuff form Competition Computer not withstanding given that Kyle is apparently no longer paying royalties to the original authors and even selling software without authorization (Marc Hull can tell you more about this).

#12 unhuman OFFLINE  

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Posted Mon Aug 22, 2011 10:42 AM

Got it. If - moving forward - you could add it, that would be nice. I understand that it would be hard to go back.

My classic gaming is really restricted these days.

-H

View PostVorticon, on Mon Aug 22, 2011 6:26 AM, said:

View Postunhuman, on Sun Aug 21, 2011 10:40 AM, said:

Could you please flag games that are known to have been released to public domain versus abandonware?
Oh boy... Trying to do that retroactively will be extremely time consuming, and tha's assuming I have that kind of information, which I don't in the majority of cases. The few authors that have contacted me in the past all were thrilled to find out that their games were still preserved and happy to have them posted. Tormanen comes to mind among others. I have so far never had a request to have a game withdrawn from the site, and I am super careful about not posting anything that is still being sold commercially, the stuff form Competition Computer not withstanding given that Kyle is apparently no longer paying royalties to the original authors and even selling software without authorization (Marc Hull can tell you more about this).


#13 S1500 OFFLINE  

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Posted Mon Aug 22, 2011 10:57 AM

View Postunhuman, on Sun Aug 21, 2011 10:40 AM, said:

Could you please flag games that are known to have been released to public domain versus abandonware?

Some of these games are a gray area. I see some that are public domain, but clearly clones of commercially released games.

The labels of "Abandonware" versus "pd" are only a minor footnote at most. I would be like, "hey, this was released pd" for like a nanosecond, then download it anyway.

#14 unhuman OFFLINE  

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Posted Mon Aug 22, 2011 1:58 PM

Yep, that's my problem. The titles don't matter to anyone (as they probably shouldn't) but they matter tremendously to me. I do not want to get into any debates about why they matter - they've been discussed extensively elsewhere, but... Gotta follow the letter of the law.

I can just not play the games - I've been doing that for a while now.

-H

View PostS1500, on Mon Aug 22, 2011 10:57 AM, said:

View Postunhuman, on Sun Aug 21, 2011 10:40 AM, said:

Could you please flag games that are known to have been released to public domain versus abandonware?

Some of these games are a gray area. I see some that are public domain, but clearly clones of commercially released games.

The labels of "Abandonware" versus "pd" are only a minor footnote at most. I would be like, "hey, this was released pd" for like a nanosecond, then download it anyway.

Edited by unhuman, Mon Aug 22, 2011 1:58 PM.


#15 adamantyr OFFLINE  

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Posted Mon Aug 22, 2011 2:32 PM

You can add Aperture to the site. Happy to have it there!

Attached File  APERTURE.zip   26.33K   4 downloads

Adamantyr

#16 unhuman OFFLINE  

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Posted Mon Aug 22, 2011 3:03 PM

You can add BloxoTIz too

Both basic + compiled versions

http://www.atariage....e__hl__bloxotiz

#17 Vorticon OFFLINE  

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Posted Mon Aug 22, 2011 5:31 PM

Happy to oblige :) I decided to post one or two games at a time only because I can't seem to find a large enough chunk of time to do more. I will be updating much more frequently that way though.

#18 InsaneMultitasker OFFLINE  

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Posted Mon Aug 22, 2011 8:24 PM

I didn't see the SSCG contest entries on your site - there were a good 15-20 games that might be fun to include as a package deal or individually. If I somehow missed them... well... :ponder:

#19 Vorticon OFFLINE  

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Posted Mon Aug 22, 2011 8:49 PM

View PostInsaneMultitasker, on Mon Aug 22, 2011 8:24 PM, said:

I didn't see the SSCG contest entries on your site - there were a good 15-20 games that might be fun to include as a package deal or individually. If I somehow missed them... well... :ponder:
They are there as a package in the XB section :)

#20 S1500 OFFLINE  

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Posted Tue Aug 23, 2011 7:26 AM

View Postunhuman, on Mon Aug 22, 2011 1:58 PM, said:

Yep, that's my problem. The titles don't matter to anyone (as they probably shouldn't) but they matter tremendously to me. I do not want to get into any debates about why they matter - they've been discussed extensively elsewhere, but... Gotta follow the letter of the law.

I can just not play the games - I've been doing that for a while now.

-H



Ah, c'mon just download & play them! It shouldn't matter tremendously to you. You only live once! Enjoy life!

#21 Vorticon OFFLINE  

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Posted Tue Aug 23, 2011 8:48 AM

View Postadamantyr, on Mon Aug 22, 2011 2:32 PM, said:

You can add Aperture to the site. Happy to have it there!

Attachment APERTURE.zip

Adamantyr
I'm a bit slow but I finally realized that Aperture is basically a port of Portal after playing the latter last night :D

#22 Vorticon OFFLINE  

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Posted Wed Aug 24, 2011 2:25 PM

View Postadamantyr, on Mon Aug 22, 2011 2:32 PM, said:

You can add Aperture to the site. Happy to have it there!

Attachment APERTURE.zip

Adamantyr
Adam, I noted on level 6 that the blocks can get stuck suspended in midair. Also, the stairs sometime disappear. All these issues seem to arise when I have a block in a narrow pit or at the base of stairs and I land on top of it. Then I swap locations with the block which is now on top of my character, and if I jump or move up, the block gets stuck in midair and does not fall back down after I move from under it. If this happens at the base of stairs, then the stairs under the block disappear... This could be potentially be problematic in solving the level. However, since this happens only under very specific circumstances, it probably won't be an issue for most players, and so I want to know if you are OK with me posting the game as is or do you want to try and fix these issues first.

#23 adamantyr OFFLINE  

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Posted Wed Aug 24, 2011 6:07 PM

View PostVorticon, on Wed Aug 24, 2011 2:25 PM, said:

View Postadamantyr, on Mon Aug 22, 2011 2:32 PM, said:

You can add Aperture to the site. Happy to have it there!

Attachment APERTURE.zip

Adamantyr
Adam, I noted on level 6 that the blocks can get stuck suspended in midair. Also, the stairs sometime disappear. All these issues seem to arise when I have a block in a narrow pit or at the base of stairs and I land on top of it. Then I swap locations with the block which is now on top of my character, and if I jump or move up, the block gets stuck in midair and does not fall back down after I move from under it. If this happens at the base of stairs, then the stairs under the block disappear... This could be potentially be problematic in solving the level. However, since this happens only under very specific circumstances, it probably won't be an issue for most players, and so I want to know if you are OK with me posting the game as is or do you want to try and fix these issues first.

Post it as is. I knew I missed a few edge cases where moving blocks around were concerned... I don't have the memory to make it perfect. Every level is solvable, so I'm cool.

Adamantyr

#24 Vorticon OFFLINE  

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Posted Wed Aug 24, 2011 6:29 PM

View Postadamantyr, on Wed Aug 24, 2011 6:07 PM, said:

View PostVorticon, on Wed Aug 24, 2011 2:25 PM, said:

View Postadamantyr, on Mon Aug 22, 2011 2:32 PM, said:

You can add Aperture to the site. Happy to have it there!

Attachment APERTURE.zip

Adamantyr
Adam, I noted on level 6 that the blocks can get stuck suspended in midair. Also, the stairs sometime disappear. All these issues seem to arise when I have a block in a narrow pit or at the base of stairs and I land on top of it. Then I swap locations with the block which is now on top of my character, and if I jump or move up, the block gets stuck in midair and does not fall back down after I move from under it. If this happens at the base of stairs, then the stairs under the block disappear... This could be potentially be problematic in solving the level. However, since this happens only under very specific circumstances, it probably won't be an issue for most players, and so I want to know if you are OK with me posting the game as is or do you want to try and fix these issues first.

Post it as is. I knew I missed a few edge cases where moving blocks around were concerned... I don't have the memory to make it perfect. Every level is solvable, so I'm cool.

Adamantyr
Will do. I have to say you have really captured the spirit and mechanics of Portal. Well done indeed!

#25 Vorticon OFFLINE  

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Posted Wed Aug 24, 2011 7:07 PM

OK, the tigameshelf.net site has been updated. More to come.




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