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Defender Stargate need some help with Inviso


6 replies to this topic

#1 Bountybob OFFLINE  

Bountybob

    Moonsweeper

  • 281 posts
  • Location:London England

Posted Tue Sep 6, 2011 11:02 AM

I'm a pretty decent Defender player on normal game settings.I have started to play Stargate and I can take on the regular 6 enemies
with about the same degree of competency as on Defender.As for the additional 8 enemies I find the Yllabian Starfighters and Firebombers
the most challenging to deal with.The Starfighters can crowd the screen and make it harder to rescue humanoids.You can waste a lot of time
trying to get the Firebombers.
When playing Defender I found the Hyperspace a very cool way to get out of tight spots but in Stargate we have a new feature the Inviso
cloaking device.I'm thinking in order to progress at Stargate it is necessary to understand how to use this.I'm finding it tricky though
knowing when to use it? Maybe it's the way I have my keyboard setup but I find it difficult to fire rapidly whilst cloaked.
Anybody got any tips ?

#2 LynxVGL OFFLINE  

LynxVGL

    Chopper Commander

  • 105 posts
  • Location:Greenville, MI

Posted Tue Sep 6, 2011 4:50 PM

View PostBountybob, on Tue Sep 6, 2011 11:02 AM, said:

I'm a pretty decent Defender player on normal game settings.I have started to play Stargate and I can take on the regular 6 enemies
with about the same degree of competency as on Defender.As for the additional 8 enemies I find the Yllabian Starfighters and Firebombers
the most challenging to deal with.The Starfighters can crowd the screen and make it harder to rescue humanoids.You can waste a lot of time
trying to get the Firebombers.
When playing Defender I found the Hyperspace a very cool way to get out of tight spots but in Stargate we have a new feature the Inviso
cloaking device.I'm thinking in order to progress at Stargate it is necessary to understand how to use this.I'm finding it tricky though
knowing when to use it? Maybe it's the way I have my keyboard setup but I find it difficult to fire rapidly whilst cloaked.
Anybody got any tips ?
When using Inviso, you can still "see" your ships thrust. Use that to determine where you are and ram enemies. I believe with Inviso on, you are invincible.

#3 Bountybob OFFLINE  

Bountybob

    Moonsweeper

  • 281 posts
  • Location:London England

Posted Tue Sep 6, 2011 11:09 PM

View PostLynxVGL, on Tue Sep 6, 2011 4:50 PM, said:

View PostBountybob, on Tue Sep 6, 2011 11:02 AM, said:

I'm a pretty decent Defender player on normal game settings.I have started to play Stargate and I can take on the regular 6 enemies
with about the same degree of competency as on Defender.As for the additional 8 enemies I find the Yllabian Starfighters and Firebombers
the most challenging to deal with.The Starfighters can crowd the screen and make it harder to rescue humanoids.You can waste a lot of time
trying to get the Firebombers.
When playing Defender I found the Hyperspace a very cool way to get out of tight spots but in Stargate we have a new feature the Inviso
cloaking device.I'm thinking in order to progress at Stargate it is necessary to understand how to use this.I'm finding it tricky though
knowing when to use it? Maybe it's the way I have my keyboard setup but I find it difficult to fire rapidly whilst cloaked.
Anybody got any tips ?
When using Inviso, you can still "see" your ships thrust. Use that to determine where you are and ram enemies. I believe with Inviso on, you are invincible.

Is Hyperspace redundant when you have Inviso remaining ?

#4 LynxVGL OFFLINE  

LynxVGL

    Chopper Commander

  • 105 posts
  • Location:Greenville, MI

Posted Wed Sep 7, 2011 5:24 AM

View PostBountybob, on Tue Sep 6, 2011 11:09 PM, said:

View PostLynxVGL, on Tue Sep 6, 2011 4:50 PM, said:

View PostBountybob, on Tue Sep 6, 2011 11:02 AM, said:

I'm a pretty decent Defender player on normal game settings.I have started to play Stargate and I can take on the regular 6 enemies
with about the same degree of competency as on Defender.As for the additional 8 enemies I find the Yllabian Starfighters and Firebombers
the most challenging to deal with.The Starfighters can crowd the screen and make it harder to rescue humanoids.You can waste a lot of time
trying to get the Firebombers.
When playing Defender I found the Hyperspace a very cool way to get out of tight spots but in Stargate we have a new feature the Inviso
cloaking device.I'm thinking in order to progress at Stargate it is necessary to understand how to use this.I'm finding it tricky though
knowing when to use it? Maybe it's the way I have my keyboard setup but I find it difficult to fire rapidly whilst cloaked.
Anybody got any tips ?
When using Inviso, you can still "see" your ships thrust. Use that to determine where you are and ram enemies. I believe with Inviso on, you are invincible.

Is Hyperspace redundant when you have Inviso remaining ?

You have infinite Hyperspace usage, Inviso is limited. Next to the Ship count, & smart bomb display is a line for Inviso. It depletes as it is used. I've never liked hyperspace that much. It's a gamble in Defender, but in Stargate there are SO many more enemies at one time I feel like I always appear on top of an enemy and explode using Hyperspace.

#5 Bountybob OFFLINE  

Bountybob

    Moonsweeper

  • 281 posts
  • Location:London England

Posted Sat Sep 10, 2011 9:29 PM

Getting better with Invisio can ram mutants and heavy traffic It definitely adds an extra dynamic to the original game but it's just as difficult to get to grips with as Hyperspace was with Defender.

#6 LynxVGL OFFLINE  

LynxVGL

    Chopper Commander

  • 105 posts
  • Location:Greenville, MI

Posted Sat Sep 10, 2011 10:09 PM

View PostBountybob, on Sat Sep 10, 2011 9:29 PM, said:

Getting better with Invisio can ram mutants and heavy traffic It definitely adds an extra dynamic to the original game but it's just as difficult to get to grips with as Hyperspace was with Defender.
That's why I like the functionality of the Stargate which takes you to where landers are picking up humans, instead of just a random warp out. (Unless you are holding 4 humans and the level skip kicks in when you fly into the Stargate.) Like on the other thread, Stargate is one of the hardest machines EVER. In some ways playing it on an emulator is easier because of control mapping. A gamepad helps Stargate a little, but nothing matches making your hands fly around that machine to REALLY play it. :)

#7 Bountybob OFFLINE  

Bountybob

    Moonsweeper

  • 281 posts
  • Location:London England

Posted Mon Sep 12, 2011 9:03 PM

Quote

That's why I like the functionality of the Stargate which takes you to where landers are picking up humans, instead of just a random warp out. (Unless you are holding 4 humans and the level skip kicks in when you fly into the Stargate.) Like on the other thread, Stargate is one of the hardest machines EVER. In some ways playing it on an emulator is easier because of control mapping. A gamepad helps Stargate a little, but nothing matches making your hands fly around that machine to REALLY play it. :)

If you have 4 or more humanoids and want to avoid the warp you can reverse into the Stargate.Also there is a secret bonus, if the last enemy
is a lander and it has picked up a humanoid shoot it and let the humanoid drop then pick it up just as it hits the ground for a 2000 point bonus.




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