NightSprinter, on Fri Sep 9, 2011 10:18 AM, said:
newcoleco, have you tried the trick of using the noise channel on the third audio channel of the coleco? I know it's emulated in the Chipsounds VST plugin, and it allows for a bigger octave variation than the dedicated noise channel.
I'm fully aware of the buzzer-like sound that can produce the noise channel while set to periodic noise... because it sounds like a bass instrument and I'm using it in all my CV chiptunes. It's true that this ptero-yelling sound has a buzzer-like sound to it, so it may works just fine. I need to figure out the proper frequencies and give it a try.













