I'm not new to coding. I understand command structure and procedure, and I programmed in BASIC for years. So batari Basic almost comes in 2nd nature to me. Right now I'm just goofing, learning the batari system.
- I understand that the resolution is supposed to be 88 (V) x 159 (H). Why, when I set the ship at the supposedly center coordinates (44x80) it isn't centered?
- I'll admit I haven't read through the entire documentation for batari (I'm not much of a manual reader), and that's probably why I'm a little confused about my next question ... From what I can tell, there are 2 sprites, player 1, and player 2. How do games like Space Invaders (6x6 invaders, 3 shields, and the player cannon) manage so many sprites on the screen at one time? At first guess, I'd think maybe just swapping sprites between each iteration of drawscreen, but if that was the case, each sprite would only get drawn 2 times a second (if I'm understanding things right), which would make hellish flicker. So how is this accomplished?














