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Anyone else tried OnLive?

Its now in the UK.

2 replies to this topic

#1 Tickled_Pink OFFLINE  

Tickled_Pink

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Posted Sat Sep 24, 2011 4:00 PM

Registered with OnLive not long ago and downloaded the client. If you're a BT customer, you have access to over 100 games free for 3 months and if you buy your first game by 9 October, it's £1. Good deals. When I first saw postings on AA about OnLive I was sceptical. I didn't think it would work.

I'm still sceptical. It doesn't. Well, not for me anyway. On a good day we have a throughput that maxes out at around 6Mbps. According to OnLive, our internet connection meets the minimum requirements. Unfortunately I've always found our connection to be a little ropey. And that's what I've found with OnLive. You need a good quality broadband connection, probably with your PC connected directly to the router by wire, to be certain of it working well.

I tried accessing Hawx and was surprised at the quality of the graphics. It looked pretty decent. However, there were regular drop-offs and freezes during the initial intro movie. This got worse when the menu system came up with freezes every 3 - 4 seconds. In the end, OnLive bottled out and asked me to quit the game because of problems with my network connection.

But it does look better than I thought and that it might work fairly well if you have a good quality connection.

#2 Reaperman OFFLINE  

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Posted Sat Sep 24, 2011 4:17 PM

I got my micro-console last night, but had been trying to use the software client while waiting for that package.

The performance on the software client was far worse than the micro-console. Night and day difference. Images were showing more compression artifacts, and it was constantly displaying 'network error' icons. Performance was very jumpy.

Micro-console does much better. I've logged about 8 hrs on it, most on split/second, which I rented for the weekend, and outside of one time having to restart the game because it forgot what an analog stick was, I have no complaints. I'm really shocked at the low latency, a problem which was very much a part of gaming with the software client.

What I can complain about is onlive's small game library, and low graphical performance. I've seen nothing on onlive that would give my ps3 a run for its money, and it's an old console, not a cloud of pc's.

Edited by Reaperman, Sat Sep 24, 2011 4:18 PM.


#3 Video OFFLINE  

Video

    Quadrunner

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Posted Mon Sep 26, 2011 2:57 PM

You got to keep in mind there's also the UPload speed as well as download. I find it surprising how many people that just assume that they are the same, but in my neck of the woods, half meg is where upload tops out at (unless you get a T1 or something like that) But what does onlive want? I bet they don't even say, because like so many other people they think it's the same :P

Anyhow as long as the compression is there, fast enough (it would make more sense to download the game and use your console as a host or something than to try streaming the game) then I don't see why it can't work. Unfortunately.




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