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WUDSN IDE Question


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#1 Heaven/TQA OFFLINE  

Heaven/TQA

    Quadrunner

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  • Location:Baden-Württemberg, Germany

Posted Wed Oct 19, 2011 6:11 AM

Jac, what is the file extension to use KickAss?

#2 JAC! OFFLINE  

JAC!

    Moonsweeper

  • 472 posts
  • Always looking for GFX and MSX for my demos
  • Location:Lebach, Germany

Posted Wed Oct 19, 2011 10:23 AM

Hi Heaven,

Public PM? :)
KickAss is not yet supported, I'm currently implementing the integration. An since it is very powerful with features no yet seen in other compilers (case sensitivity, build in constants and blocks defined by { and } instead of .<ANY>, .END<ANY>), it'll take a while.

As for your question: Like most other assemblers it will be registered for ".asm". But you can configure the editor/file associations freely in the preferences anyway. The plugin only provides the installation defaults.

#3 Heaven/TQA OFFLINE  

Heaven/TQA

    Quadrunner

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  • Location:Baden-Württemberg, Germany

Posted Wed Oct 19, 2011 1:40 PM

public PM because useful for others... ;)

#4 Tezz OFFLINE  

Tezz

    Stargunner

  • 1,799 posts
  • Location:Manchester, England

Posted Wed Oct 19, 2011 2:25 PM

I've never used Kickass, I should have a look at that. I use 64Tass




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