Apologies if I'm typing something you guys already know. I did lots of searching on virtual sprite collision detection and didn't find much so I did my own experiment.
I placed sprites 0 and 3 on the screen and then programmed the joystick to move sprite 0. I put, if collision(player0, player3) then reboot and every time they touched the program rebooted.
I changed all references from sprite 0 to sprite 5 and it still worked. This is awesome.














