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Nintendo projects first full-year loss in 30 years.


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#26 LarcenTyler OFFLINE  

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Posted Fri Oct 28, 2011 4:11 PM

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

#27 Animan OFFLINE  

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Posted Fri Oct 28, 2011 4:52 PM

View PostLarcenTyler, on Fri Oct 28, 2011 4:11 PM, said:

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

Yeah, because selling nearly 150 million DS systems, selling 84 million Wii systems, and introducing gaming to a whole new audience is a failure. :ponder:

Edited by Animan, Fri Oct 28, 2011 4:53 PM.


#28 VertigoProcess ONLINE  

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Posted Fri Oct 28, 2011 5:04 PM

View PostAniman, on Fri Oct 28, 2011 4:52 PM, said:

View PostLarcenTyler, on Fri Oct 28, 2011 4:11 PM, said:

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

Yeah, because selling nearly 150 million DS systems, selling 84 million Wii systems, and introducing gaming to a whole new audience is a failure.

Its a failure in the eyes of true gamers that want to do more then tap a screen or wave a stick around...

#29 Animan OFFLINE  

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Posted Fri Oct 28, 2011 6:20 PM

View PostVertigoProcess, on Fri Oct 28, 2011 5:04 PM, said:

View PostAniman, on Fri Oct 28, 2011 4:52 PM, said:

View PostLarcenTyler, on Fri Oct 28, 2011 4:11 PM, said:

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

Yeah, because selling nearly 150 million DS systems, selling 84 million Wii systems, and introducing gaming to a whole new audience is a failure.

Its a failure in the eyes of true gamers that want to do more then tap a screen or wave a stick around...

EDIT: Nevermind. That comment I made was out of line.

Edited by Animan, Fri Oct 28, 2011 6:23 PM.


#30 VertigoProcess ONLINE  

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Posted Fri Oct 28, 2011 6:22 PM

View PostAniman, on Fri Oct 28, 2011 6:20 PM, said:

View PostVertigoProcess, on Fri Oct 28, 2011 5:04 PM, said:

View PostAniman, on Fri Oct 28, 2011 4:52 PM, said:

View PostLarcenTyler, on Fri Oct 28, 2011 4:11 PM, said:

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

Yeah, because selling nearly 150 million DS systems, selling 84 million Wii systems, and introducing gaming to a whole new audience is a failure.

Its a failure in the eyes of true gamers that want to do more then tap a screen or wave a stick around...

Tapping buttons isn't any better.

Do you just jerk sticks around then?

#31 LarcenTyler OFFLINE  

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Posted Sat Oct 29, 2011 6:24 PM

"Customers don't want online games." -Iwata on online gaming. His example, was Hot Shots Golf Fore!, which he claimed was a sequel to a game that didn't do well in terms of sales, and the fact that online gameplay was added is why his claim was true.

Um, hello, HSG3 was a Greatest Hits title. How can you say something like that?

And dumping shovelware on us, claiming it's what we want? Come on, give us Xenoblade already!

#32 Animan OFFLINE  

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Posted Sat Oct 29, 2011 6:56 PM

View PostLarcenTyler, on Sat Oct 29, 2011 6:24 PM, said:

"Customers don't want online games." -Iwata on online gaming. His example, was Hot Shots Golf Fore!, which he claimed was a sequel to a game that didn't do well in terms of sales, and the fact that online gameplay was added is why his claim was true.

Ok, I will admit, Iwata was way off-target with that one. I'm sure he just used Hot Shots as a way to "prove" his point.

View PostLarcenTyler, on Sat Oct 29, 2011 6:24 PM, said:

And dumping shovelware on us, claiming it's what we want? Come on, give us Xenoblade already!

Nintendo has hardly made any shovelware games (Wii Play: Motion and Wii Music are the only two I can think of), it's the 3rd-parties. It's not Nintendo's fault 3rd-parties can't make good games.

And as much as I want Operation Rainfall to succeed (honestly, those games look amazing!), I highly doubt any of those 3 games will sell. Besides, isn't Reggie the one to determine whether those games are released in North America or not?

#33 eggomania OFFLINE  

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Posted Mon Oct 31, 2011 12:19 PM

Hopefully Nintendo can get back on track. This company does seem to do well, go into a slump of some sort and then bounce back and do great. They are currently in a slump now. The question is...can they bounce back?

I think Nintendo caused this themselves. They should of waited before releasing the 3DS, keeping the DS going (which was going strong, as game developers figured out how to use the DS in the best way). Also, a lack of great games for the 3DS is not helping matters. In June Nintendo announced some great games for the 3DS I was looking forward to playing but two of them - Luigi's Mansion and Paper Mario - won't be coming out this year, and who knows when the latter comes out, if it comes out at all. If Nintendo would have great games ready when they announce them they might be making more money.

Edited by eggomania, Mon Oct 31, 2011 12:19 PM.


#34 godslabrat OFFLINE  

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Posted Mon Oct 31, 2011 1:21 PM

View Posteggomania, on Mon Oct 31, 2011 12:19 PM, said:

I think Nintendo caused this themselves. They should of waited before releasing the 3DS, keeping the DS going (which was going strong, as game developers figured out how to use the DS in the best way). Also, a lack of great games for the 3DS is not helping matters.

Yeah, the 3DS launch really confused me. The DS had competition from the PSP and iPhone/Android, but its situation wasn't so perilous that Nintendo had to rush the product out the door. They could have easily waited until now (November is usually a good time to launch a system) or even next spring if they wanted to do a slow launch. At the time, the logic was that Nintendo did a lukewarm launch so that they could gain a buzz going into the holiday season... but nothing they released since the system's launch is buzz-worthy. The games slated for release next year, however, ARE buzz-worthy, so it would have been a MUCH better move to have them available at launch... even if that means delaying the system itself.

I should be wanting a 3DS, badly, but I don't. It's rare for Nintendo to not grab my attention after six months on the market.

#35 LarcenTyler OFFLINE  

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Posted Wed Nov 2, 2011 4:56 PM

I strongly suspect that Reggie Fils-Aime thinks that shovelware is how the Wii should cater to 'everyone,' while deliberately trying to avoid giving us good games like Xenoblade Chronicles.

#36 TwinChargers OFFLINE  

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Posted Thu Nov 3, 2011 7:10 AM

View PostLarcenTyler, on Wed Nov 2, 2011 4:56 PM, said:

I strongly suspect that Reggie Fils-Aime thinks that shovelware is how the Wii should cater to 'everyone,' while deliberately trying to avoid giving us good games like Xenoblade Chronicles.

That makes no sense. Why couldn't a console deliver both of what consumers want? Shovelware for those that aren't as "hardcore" of gamers as others and games like XC could also be released for gamers with different tastes. To think that Reggie would deliberately want to deny game sales is foolish. I think he is more of a figurehead following company line. Nintendo, for whatever reason, has screwed with the US on game releases since the NES days. Sega also did alot of this too. Why they don't release games universally is beyond me.

#37 jetset OFFLINE  

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Posted Thu Nov 3, 2011 9:56 AM

View PostAniman, on Fri Oct 28, 2011 4:52 PM, said:

View PostLarcenTyler, on Fri Oct 28, 2011 4:11 PM, said:

All i can say is that ever since Satoru Iwata became the head of Nintendo, it's gone nothing but downhill. He thinks he speaks for everyone when he's just speaking for himself. He thinks doing things differently is what will make them win, but all we get is shovelware. Seriously, someone should throw that guy out of Nintendo.

Yeah, because selling nearly 150 million DS systems, selling 84 million Wii systems, and introducing gaming to a whole new audience is a failure. :ponder:

You gotta remember this is Atari Age. The bigger and more successful the company, the more hate and misdirected ire get slung at it. I get so sick of hearing about how the Wii is just a repackaged Gamecube, blahblahblah....Just don't play it then.

#38 Metal Ghost OFFLINE  

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Posted Thu Nov 3, 2011 10:33 AM

View PostTwinChargers, on Thu Nov 3, 2011 7:10 AM, said:

View PostLarcenTyler, on Wed Nov 2, 2011 4:56 PM, said:

I strongly suspect that Reggie Fils-Aime thinks that shovelware is how the Wii should cater to 'everyone,' while deliberately trying to avoid giving us good games like Xenoblade Chronicles.

That makes no sense. Why couldn't a console deliver both of what consumers want? Shovelware for those that aren't as "hardcore" of gamers as others and games like XC could also be released for gamers with different tastes. To think that Reggie would deliberately want to deny game sales is foolish. I think he is more of a figurehead following company line. Nintendo, for whatever reason, has screwed with the US on game releases since the NES days. Sega also did alot of this too. Why they don't release games universally is beyond me.

It costs money to create a localized version of that game. Even if it's already been localized for English, it still costs money to produce NTSC version and distribute. With only limited bandwidth in their manufacturing, distribution, marketing departments, etc., , it simply comes down to the question of not only do they think it will sell well enough to be successful from a financial standpoint, but what is the opportunity cost? If they think another game will be more successful, then that will be released.

Also, countless 3rd parties can release whatever they want, so we may be saying 'wow, all this shovelware is being released for Wii....why can't XX game be released??'. Well, if a 3rd party wants to take the financial risk to do so, they can.

#39 Inky OFFLINE  

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Posted Fri Nov 4, 2011 9:02 PM

Why hasn't the big N tried getting in on the cell phone biz? THe DS line pretty much has all the ingredients needed, save the phone part.

#40 toptenmaterial OFFLINE  

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Posted Sat Nov 5, 2011 10:27 AM

Perhaps they are afraid of stretching themselves too thin, which they are already doing by supportind the DSi. Also, they might lose some of their exclusive software rights, and end up with a CD-i type situation.

Nintendo uses their unique games to move their consoles. They just need more games at this point. They should drop DSi altogether; this will free up shelf space for the 3DS and help eliminate consumer confusion (the clerk who I bought my 3DS was not even aware that it was a next-gen handheld, and really, how could he?). Also, the Wii needs continued support to remain viable, otherwise new consumers will move towards the 360, which continues to release fresh titles.

#41 SRGilbert OFFLINE  

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Posted Sun Nov 6, 2011 7:02 PM

View PostRex Dart, on Fri Oct 28, 2011 12:19 PM, said:

View Postgodslabrat, on Fri Oct 28, 2011 11:23 AM, said:

I'm confused. At what point was Nintendo ever accused of not putting great games on the Cube, Wii, and 3DS? That's practically the only thing no one disputes-- despite the 3rd-party shovelware, Nintendo's own games are always A-list titles.

While I understand that they're considered quality titles (I didn't care for 'em), I doubt you'll find many people who'll claim Wind Waker, Mario Sunshine, Double Dash, Wario World, or Donkey Kong Jungle Beat as their favorite entries in each respective series. I know this doesn't mean they're crap, but the GC was generally disappointing to most.

Can't speak for others, but I thought the GC had a lot of great titles. For me, Double Dash IS the best of the Mario Kart series.

#42 Reaperman ONLINE  

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Posted Mon Nov 7, 2011 12:53 AM

View PostSRGilbert, on Sun Nov 6, 2011 7:02 PM, said:

Can't speak for others, but I thought the GC had a lot of great titles. For me, Double Dash IS the best of the Mario Kart series.
Sorry, it;s post bad movie night so I'm a bit tipsy--but at *best* double dash is the second worst MK game (in my eyes) after the Wii title. I alternate with calling it the flat-out-worst. Is there a decent GC title? Maybe the launch star wars game? Maybe Alien-hominid-inferior-to-all-other-ports was halfway decent? Perhaps too-poor-to-afford-dreamcast edition of ikaruga (I'm in that club).

I fault DS for pretty much everything, but to its credit, it had a helluva MK title.

Edited by Reaperman, Mon Nov 7, 2011 1:13 AM.


#43 Austin OFFLINE  

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Posted Mon Nov 7, 2011 3:34 AM

Apparently a few people here haven't given much time to some of these Nintendo systems put out in the last decade... :ponder:

Mario Kart 64 rules all, by the way. (had to throw that out there :D)

#44 SRGilbert OFFLINE  

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Posted Mon Nov 7, 2011 6:47 PM

View PostReaperman, on Mon Nov 7, 2011 12:53 AM, said:

View PostSRGilbert, on Sun Nov 6, 2011 7:02 PM, said:

Can't speak for others, but I thought the GC had a lot of great titles. For me, Double Dash IS the best of the Mario Kart series.
Sorry, it;s post bad movie night so I'm a bit tipsy--but at *best* double dash is the second worst MK game (in my eyes) after the Wii title. I alternate with calling it the flat-out-worst. Is there a decent GC title? Maybe the launch star wars game? Maybe Alien-hominid-inferior-to-all-other-ports was halfway decent? Perhaps too-poor-to-afford-dreamcast edition of ikaruga (I'm in that club).

I fault DS for pretty much everything, but to its credit, it had a helluva MK title.

Well, if you don't like the Game Cube, then you don't like it, and nothing I can say is going to change that. For the record, we like MK:DD because we like Diddy, and it's the only MK with Diddy. I also like the GC controllers.

Other titles I (or my wife) enjoy: Animal Crossing, Luigi's Mansion, Star Wars RS 1 and 2, Super Smash Brothers, Mario Gold Toadstool Tour, and while not exclusives, I also enjoy the 2 Super Monkey Ball games.

I can say for certain that we've played the GC way more than the PS2 or the original Xbox

#45 Metal Ghost OFFLINE  

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Posted Fri Jan 27, 2012 8:43 AM

Ok, so this just got a bit worse for Nintendo. Sorry, can't link off to it right now, but over at Joystiq:

"Nintendo enhances expected loss; 15 million 3DS units sold since launch"

"Nintendo has once again revised its expected loss for the fiscal year ending in March, widening its forecasted financial misfortune from 20Billion Yen ($258M) to 65Billion Yen ($839M). The increased loss comes a quarter after Nintendo switched its forecast from a 20Billion Yen profit to a loss".

Even looking past the financial lossess for a moment, their forecasting for their current fiscal year appears to have just been awful. Within 6 months to go from projecting a $258Million profit to a $839Million loss is pretty bad. No doubt exchange rates had a large impact as well though, as all Japanese companies are feeling the pinch from that.




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