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Wonderboy on the 7800?


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#1 VicViper OFFLINE  

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Posted Wed Nov 9, 2011 9:15 PM

Does anyone think a port of Wonderboy/Adventure Island would be possible on the 7800? Side scrolling platformers are sorely lacking on the system, and this one is pretty simple yet alot of fun. I'm not too terrible well acquainted with the the technical abilities of the 7800, but it does seem like side scrolling wasn't one of it's strong points. thoughts?

#2 Austin OFFLINE  

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Posted Wed Nov 9, 2011 9:19 PM

Yes.

#3 GroovyBee OFFLINE  

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Posted Thu Nov 10, 2011 7:52 AM

Looking at the SMS version I don't see why it wouldn't be possible. There aren't that many sprites on screen at once. It also seems that the level design would lend itself to some programmer tricks to increase the colours on the screen by good use of DLIs.

#4 PAC-MAN-RED OFFLINE  

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Posted Thu Nov 10, 2011 11:20 PM

Sprite conversion is quite possible I'd say:

WonderBoy Comparison.PNG

illya

#5 GroovyBee OFFLINE  

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Posted Fri Nov 11, 2011 4:34 AM

View PostPAC-MAN-RED, on Thu Nov 10, 2011 11:20 PM, said:

Sprite conversion is quite possible I'd say:

Looks good and you are using 6 colours (5 in the body/head + common background) which makes him 160B. In which case his pupils can be black too ;).

#6 PAC-MAN-RED OFFLINE  

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Posted Fri Nov 11, 2011 7:36 AM

View PostGroovyBee, on Fri Nov 11, 2011 4:34 AM, said:

View PostPAC-MAN-RED, on Thu Nov 10, 2011 11:20 PM, said:

Sprite conversion is quite possible I'd say:

Looks good and you are using 6 colours (5 in the body/head + common background) which makes him 160B. In which case his pupils can be black too ;).

Well... if I were to redo WonderBoy in 6 colours then the comparison would look something like this:

WonderBoy Comparison #2.PNG

illya

#7 GroovyBee OFFLINE  

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Posted Fri Nov 11, 2011 7:41 AM

View PostPAC-MAN-RED, on Fri Nov 11, 2011 7:36 AM, said:

Well... if I were to redo WonderBoy in 6 colours then the comparison would look something like this:

:cool:

#8 VicViper OFFLINE  

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Posted Fri Nov 11, 2011 8:09 AM

Well if anyone WERE to make a 7800 version, they would certainly have MY money :grin: .

#9 bennybingo ONLINE  

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Posted Fri Nov 11, 2011 8:38 AM

View PostVicViper, on Fri Nov 11, 2011 8:09 AM, said:

Well if anyone WERE to make a 7800 version, they would certainly have MY money :grin: .

I second that!!!

#10 The Usotsuki OFFLINE  

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Posted Fri Nov 11, 2011 9:20 AM

He looks an awful lot like Mônica... guess that's why in Brazil they hacked his games into Mônica games, lol

#11 PAC-MAN-RED OFFLINE  

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Posted Fri Nov 11, 2011 6:07 PM

Just a few Updates to the Wonderboy sprites, colour corrections, touch-ups, etc. These are the first 6 sprites for WonderBoy. The first 2 are him running on the spot, and the last 4 compose his walk/run cycle:

WonderBoy Comparison #3.PNG

WonderBoy Animated:

WB_Run4Frames7800.gif

illya

#12 TrekMD OFFLINE  

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Posted Fri Nov 11, 2011 7:08 PM

Looks good to me! Would be great if someone could make this game.

#13 frankodragon OFFLINE  

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Posted Sat Nov 12, 2011 2:19 AM

I like the idea of the entire Wonderboy series on the 7800.

#14 PAC-MAN-RED OFFLINE  

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Posted Mon Nov 14, 2011 10:58 PM

UPDATE

Just a minor sprite fix in Wonder Boys' walk/run cycle, and added some of the other game sprites to the mix:

WonderBoy Comparison #4.PNG

It's good practice. :D The only down side is that I'm having to rip the sprites from the arcade version myself. I've looked in the usual Sprite Databases and scoured the internet looking for Sprite Sheets that contain ALL of the Wonder Boy sprites, but the ones that exist only contain a handful of sprites...Bummer.

Illya

#15 Bakasama OFFLINE  

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Posted Mon Nov 14, 2011 11:56 PM

Ah, I do know how tedious and boring sprite ripping can be. Still, it's much easier to sprite rip this game than say, Mortal Kombat.

#16 DracIsBack OFFLINE  

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Posted Tue Nov 15, 2011 12:04 PM

What sprite databases do you like?

#17 PAC-MAN-RED OFFLINE  

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Posted Tue Nov 15, 2011 2:50 PM

View PostDracIsBack, on Tue Nov 15, 2011 12:04 PM, said:

What sprite databases do you like?


here's the general list:

http://www.spriters-resource.com/
http://www.vgmuseum.com/
http://sdb.drshnaps.com/
http://www.nes-snes-sprites.com/

Illya

#18 DracIsBack OFFLINE  

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Posted Tue Nov 15, 2011 5:41 PM

View PostPAC-MAN-RED, on Tue Nov 15, 2011 2:50 PM, said:

View PostDracIsBack, on Tue Nov 15, 2011 12:04 PM, said:

What sprite databases do you like?


here's the general list:

http://www.spriters-resource.com/
http://www.vgmuseum.com/
http://sdb.drshnaps.com/
http://www.nes-snes-sprites.com/

Illya

Thanks! I always wondered how people make these ... seemed like a pain to recreate from scratch! Didn't know there were such sites.

Maybe someone could try a 1 level demo as a proof of concept with your sprites! :-)

#19 Bakasama OFFLINE  

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Posted Tue Nov 15, 2011 8:02 PM

Sprite ripping has became something of an artform since MUGEN was introduced. That led in turn to demands for sprite sheets for homemade fighting games.

The great thing nowadays is that all you need to sprite rip graphics games, is the ROM, an emulator that has screen shot feature, and a basic paint program.

Edited by Bakasama, Tue Nov 15, 2011 8:03 PM.


#20 DracIsBack OFFLINE  

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Posted Tue Nov 15, 2011 10:07 PM

View PostBakasama, on Tue Nov 15, 2011 8:02 PM, said:

Sprite ripping has became something of an artform since MUGEN was introduced. That led in turn to demands for sprite sheets for homemade fighting games.

The great thing nowadays is that all you need to sprite rip graphics games, is the ROM, an emulator that has screen shot feature, and a basic paint program.

nice! Maybe some one can do better sprites on the accursed 7800 Double Dragon. :-)

#21 PAC-MAN-RED OFFLINE  

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Posted Tue Nov 15, 2011 10:56 PM

View PostDracIsBack, on Tue Nov 15, 2011 5:41 PM, said:

View PostPAC-MAN-RED, on Tue Nov 15, 2011 2:50 PM, said:

View PostDracIsBack, on Tue Nov 15, 2011 12:04 PM, said:

What sprite databases do you like?

here's the general list:

http://www.spriters-resource.com/
http://www.vgmuseum.com/
http://sdb.drshnaps.com/
http://www.nes-snes-sprites.com/

Illya

Thanks! I always wondered how people make these ... seemed like a pain to recreate from scratch! Didn't know there were such sites.

Maybe someone could try a 1 level demo as a proof of concept with your sprites! :-)


That'd be sweet... I'll add a few more sprites and enemies to the finished pile first. :)

View PostBakasama, on Tue Nov 15, 2011 8:02 PM, said:

Sprite ripping has became something of an artform since MUGEN was introduced. That led in turn to demands for sprite sheets for homemade fighting games.

The great thing nowadays is that all you need to sprite rip graphics games, is the ROM, an emulator that has screen shot feature, and a basic paint program.


M.A.M.E... which I'm sure stands for My Arse My Elbow :grin: Has a neat feature of displaying Tiles from an arcade ROM... BUT sometimes it can't display all of them (Wonder Boy is one). And I found a version of it that a guy modified to allow saving of Tiles, Palettes, etc. to BMP(s) over here: http://eab.abime.net...ead.php?t=41610 This will make arcade conversions, I think, a little easier.

Illya

#22 Bakasama OFFLINE  

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Posted Tue Nov 15, 2011 11:48 PM

View PostPAC-MAN-RED, on Tue Nov 15, 2011 10:56 PM, said:

M.A.M.E... which I'm sure stands for My Arse My Elbow :grin: Has a neat feature of displaying Tiles from an arcade ROM... BUT sometimes it can't display all of them (Wonder Boy is one). And I found a version of it that a guy modified to allow saving of Tiles, Palettes, etc. to BMP(s) over here: http://eab.abime.net...ead.php?t=41610 This will make arcade conversions, I think, a little easier.

Wow, I've been looking for something like for a while.

oh, I forgot to mention cheats are also important. In God mode, you don have to worry about dying when you get to an annoying boss to take screen shots.

#23 thegamezmaster OFFLINE  

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Posted Wed Nov 16, 2011 6:47 AM

View Postfrankodragon, on Sat Nov 12, 2011 2:19 AM, said:

I like the idea of the entire Wonderboy series on the 7800.


I totally agree! That would be awesome!

#24 PAC-MAN-RED OFFLINE  

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Posted Wed Nov 16, 2011 10:05 AM

View PostDracIsBack, on Tue Nov 15, 2011 10:07 PM, said:


nice! Maybe some one can do better sprites on the accursed 7800 Double Dragon. :-)

That's for the hypothetical "Double Dragon for the 7800 XM?" thread. :D

Illya


#25 FireStar OFFLINE  

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Posted Wed Nov 16, 2011 3:55 PM

On a side note, there was also a port of Wonder Boy to the SG-1000, which was weaker than the SMS, though I'm not sure how it compares to the 7800

Edited by FireStar, Wed Nov 16, 2011 3:55 PM.





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