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Strip BlackJack with KIM

maybe will be in nearest futu

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#1 Sikor OFFLINE  

Sikor

    Dragonstomper

  • 633 posts
  • Location:Warsaw/Poland

Posted Fri Nov 11, 2011 3:14 PM

karty.png
O.K. I'll try write card game. Some info:
* BlackJack type game
* girl taken from Playhouse Strip Poker (sorry, I'm not graphicman...)
* all written in Turbo Basic XL
* probably with music made by Miker
In today's concept-try You can see only title screen and some empty card drawing. Programs use for made it:
On PC:
* FireFox - for download gfx
* Gimp 2.06 - for cut and adjust gfx
* G2F - for set property colors into title screen (some minor changes are possible yet)
On Atari:
* JVIEW - for change GFX from GIF to GR15 mode
* Graphics Block Cutter - to cut GFX block from it
* Turbo Basic XL - main code editor ;)
* Turbo Basic Compiler & linker - to compile it and linking it with library
* Super Packer - to linking main program and gfx data together

What do You think about it?
Some more concept are: if game will be o.k., maybe I made some editor, to prepare our opponents, card set etc.
O,K, Wait for final game in few weeks, I think...

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#2 Tin_Lunchbox OFFLINE  

Tin_Lunchbox

    Chopper Commander

  • 130 posts

Posted Sat Nov 12, 2011 7:54 AM

Use big cards. For the opponents, use the highest resolution, most colorful mode you can manage. If you're not a gfx man, at least still use an advanced mode so maybe someone will contribute better art or photo conversions later.

I guess you could use a split-screen mode, with the cards on the bottom in one mode, and the opponents on the top in the more advanced mode. I would devote at least a third of the screen to the cards, and maybe 40% of it.

For the cards, I say make 'em big, but they don't really have to be detailed, so in my opinion you could use GR 7 or maybe even GR 4. Use a green background on that part of the screen, like a casino gaming table, then red (hearts, diamonds) and black (spades, clubs) on white cards. I would just use a single number/character and a single suit on each card. Don't bother with pictures for the face cards, at least not for now.

I guess APAC and SuperIRG and G2F are not options for the opponents in that language? It would be nice to have those images colorful and at the best resolution possible. If I were you I'd still try to go for color in preference to those gray-scale modes, even if all you could get was GR. 15 at 160 x 192 x 4.

Just an opinion. Good luck!

TiN[]BoX




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