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Certainly these new games deserve attention as well, but it is good to understand where the games today started out. Therefore I want any children of mine to first be introduced to older games. I don't really want to force it on them but I think it would teach them many things that are often taken for granted in modern gaming.
Ok, so his answer to the part in bold is to educate the kids on consoles "back to the NES". At first, as an Atari loyalist, this made me cringe a bit.
But on second thought, it's not as bad as it looks. After all, he is saying that he wants to show where "games
today started out" and I think a case can be made that the NES-era paradigm of a videogame is a lot more consistent with modern games than that of the Atari era--and I'm not talking about graphics. It was during the reign of the NES where purely skill-based, often single-screen, arcade-style games based around high scores were supplanted by platformers based around completion of a journey.
The design criteria of games today have diverged so much from the games of yore that it almost makes me feel like we shouldn't even lump them into the same category of entertainment. Missile Command is a videogame, God of War is an interactive virtual adventure. But I digress. [EDIT: the quote in my signature bears relevance here.]
My point is, maybe you don't need to go all the way back to the ancient pyramids to get a glimpse of how modern architecture came to be.
Edited by Cynicaster, Tue Dec 13, 2011 12:03 PM.