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Pad 1.5 beta


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#51 NRV OFFLINE  

NRV

    Chopper Commander

  • 247 posts

Posted Tue Jan 24, 2012 10:41 AM

View Posttherealbountybob, on Tue Jan 24, 2012 5:18 AM, said:

It's fine as it is but if it's not much more work you could try adding an option for less and maybe add a 75% too !
I'm guessing this runs on XL/XE only?

Adding a 75% and a 25% options is a little more work, but I will try. With the 25% option there are some positions that you are not going to be able to reach and the jitter could be more visible, but maybe is still not a big issue..

About the XL/XE you mean the paddles? or the memory?. At this point I'm using below 48K, but I'm disabling the OS, to use a custom NMI handler, so I suppose that discards 400/800 models.

#52 therealbountybob OFFLINE  

therealbountybob

    River Patroller

  • 3,238 posts
  • Lost
  • Location:In Space

Posted Tue Jan 24, 2012 10:59 AM

just checking if it ran on the 800 but I guessed not (as it looked so good)... forget the other adjustments it's fine as it is - sorry ;)

Had a load more goes (about 60k on arcade): the difficult gold levels spoil the game for me - think they should eventually break :twisted: [taking the 'right' door every time seems to avoid these screens!]
DarnGold.jpg




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