So Im looking at the file DRAGON[fix].zip in the disks folder in gamebase and the XB LOAD file on that disk is this program
0 !**********************
1 !* *
2 !* Generated By *
3 !* SysTex V1.0 *
4 !* (C) 1985 *
5 !* By Barry Boone *
6 !* *
7 !**********************
8 CALL INIT :: CALL LOAD(8196,254,0)
9 CALL LINK("SLOAD")
100 CALL CLEAR :: CALL SCREEN(9) :: FOR I=0 TO 12 :: CALL COLOR(I,16,5) :: NEXT I :: CALL LINK("CHARDF")
120 DISPLAY AT(1,1):"This program may be freely distributed. I translated itfrom Microsoft Basic to TI Extended Basic. Although"
130 DISPLAY AT(5,1):"many hours of typing and translation were expended, I do not ask for money.": :"I would ask, however, if you"
140 DISPLAY AT(10,1):"have any programs which you have written or translated, and would like to share,":"I would appreciate a copy. I am particularly interested"
150 DISPLAY AT(15,1):"in UTILITY type pgms. in anylanguage(Basic, Assembly, Forth, Pascal)."
160 DISPLAY AT(20,1):"Ken Woodcock":"4701 Atterbury St.":"Norfolk, Va. 23513": :" <press any key>"
170 CALL KEY(0,K,S) :: IF S THEN RUN "DSK1.STORY0" ELSE 170
The CALL LINK("CHARDF") is a program to redefine the char sets.
So the question is, is there a way to pull that out save it and reuse it in another program?
DRAGONfix.zip 30.34K
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