@Kurt_Woolsh: Thanks for the info - I didn't remember seeing it for any system other than the Vectrex. I flickered the enemies purposely because at that high of a resolution I could only get nine objects on the screen at a time until Maria was overloaded (Player's Ship, four shots, two bombs, and two enemies). From what I can tell, there are never more than four *moving* enemies on the screen at one time, so I flockered the two sprites between the four enemies when necessary.
As a side note, everyone who I owe a cartridge to at this point has had it sent out.
Edited by PacManPlus, Thu Feb 9, 2012 11:31 AM.















