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Pitfall II - does it sound the exact same?


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#1 thorr OFFLINE  

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Posted Tue Jan 17, 2012 12:17 AM

Hi, I have ordered and received my Harmony cart, and I am waiting for my Svideo mod back from LittleJoe (it's on its way, can't wait!). I am very excited and in anticipation I am wondering about Pitfall II. How is this accomplished with the Harmony? Is it emulating the Pitfall 2 sound chip in an exact or approximate way? In the real Pitfall II cartridge, is the sound native to the chip inside the cartridge, or is the sound part of the Atari and the cartridge just tells it how to play the sound. In other words, is it going to sound exactly the same as the real Pitfall 2 cartridge, or is it an emulation that is close to the real thing?

Thanks!
Mike

#2 Thomas Jentzsch OFFLINE  

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Posted Tue Jan 17, 2012 10:10 AM

Theoretically it should sound identically since the Harmony carts emulates the DPC of the Pitfall II cart. This only provides data to the 2600, which then creates the audio.

#3 batari OFFLINE  

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Posted Tue Jan 17, 2012 6:53 PM

DPC music emulation is probably 99.99% accurate. I won't get into technical details, but I'll say that this is more than good enough. I've recorded music from both a real cart and a Harmony. I couldn't tell the difference, and I shared it with others, and nobody else could tell the difference.

#4 thorr OFFLINE  

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Posted Tue Jan 17, 2012 8:46 PM

Awesome, thanks!!!

#5 thorr OFFLINE  

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Posted Sat Jan 21, 2012 2:06 PM

Got my Atari back yesterday with the Svideo mod from LittleJoe. All I have to say is fantastic work LittleJoe on the mod and batari on the mod design and the Harmony! It is very strange playing Atari in stereo, but it adds a new level of excitement to the games and makes them feel fresh. Pitfall II and the Harmony in general work great by the way! Thanks!

#6 SpiceWare ONLINE  

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Posted Sat Jan 21, 2012 7:50 PM

There's a few homebrews written with stereo in mind, as well as some of the earliest games as they were written when the plan was for there to be 2 speakers in the Atari. I covered that in my presentation (5.7 MB pdf) at the Houston Arcade Expo.

#7 thorr OFFLINE  

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Posted Sat Jan 21, 2012 8:35 PM

Very informative. Thanks!

#8 maiki OFFLINE  

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Posted Sat Jan 21, 2012 10:48 PM

View PostSpiceWare, on Sat Jan 21, 2012 7:50 PM, said:

I covered that in my presentation (5.7 MB pdf) at the Houston Arcade Expo.

Shun Li vs Stay Frosty 2? I do not get that...

#9 thegoldenband OFFLINE  

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Posted Sat Jan 21, 2012 11:37 PM

Here's something that's always bemused me. When I first played Pitfall II, it was in emulation with Stella about 6-7 years ago, and the music played in C major.

Then, about 3 years ago, I got a real cart. To my surprise the music was about 25% higher in pitch than what I was accustomed to, and was now in E major. Around the same time, I tried it in a more recent version of Stella, and the music was also in E major. OK, fair enough.

When I listen to Youtube videos of other ports of the game (including the "arcade" version), they're all over the place: the C64 version is in E major, the ColecoVision, MSX and PCjr. are in B-flat major, the SG-1000 is in F-sharp major, the arcade game in G major...it seems like there's no rhyme or reason to it.

But what's interesting to me is that the Atari 800/5200 version is in C major -- just like Stella used to be (though it's a full octave higher). And that makes me wonder whether it's more than just coincidence, though I don't know what else it would be. Frankly I think the music sounds better in the "incorrect" lower key!

#10 batari OFFLINE  

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Posted Sun Jan 22, 2012 3:12 AM

Yes, I noticed the incorrect key in Stella when I was working on Harmony in 2009. I decided to match the actual cart, and informed Stephen, and soon Stella was corrected.

If anyone cares, In emulators, it as originally assumed that Pitfall II's oscillator ran at the same speed as the NTSC frequency - about 15.7 kHz. I came to the same conclusion as you when I played the real cart, and adjusted the frequency three half-steps up based on what I heard, and it was so close to 20 kHz that I assumed that was what Activision had intended it to be, and indeed, to me the Harmony and my real cart sound the same.

I think it sounds better in the lower key, too, but I figured it's better to be correct.

#11 stephena ONLINE  

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Posted Sun Jan 22, 2012 9:11 AM

The reason this bug was in Stella for so long is that (a) I didn't have access to a real cart or Harmony until around 2009 or so, and (b) I think I'm tone-deaf anyway. Thanks for Batari for fixing the former; the latter I'm afraid I'll always be stuck with :) That's also the reason that any sound bugs and/or improvements in Stella will have to come from someone else, since it's definitely not my strong area.

#12 SpiceWare ONLINE  

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Posted Sun Jan 22, 2012 12:13 PM

View Postmaiki, on Sat Jan 21, 2012 10:48 PM, said:

Shun Li vs Stay Frosty 2? I do not get that...

Chun-Li is the code name for Stay Frosty 2.

#13 thegoldenband OFFLINE  

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Posted Sun Jan 22, 2012 12:28 PM

View Postbatari, on Sun Jan 22, 2012 3:12 AM, said:

If anyone cares

I do, I do! Thanks so much for that, it was a fun read (really!) and answered a long-standing question I've had.

#14 Underball OFFLINE  

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Posted Thu Feb 16, 2012 7:15 PM

In real life, they do sound different. I have both the real Pitfall II cart and a Harmony, and several systems to test on. In every side by side example, the Harmony plays the music about 1/2 step higher than the real cart.

#15 batari OFFLINE  

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Posted Fri Feb 17, 2012 12:49 AM

View PostUnderball, on Thu Feb 16, 2012 7:15 PM, said:

In real life, they do sound different. I have both the real Pitfall II cart and a Harmony, and several systems to test on. In every side by side example, the Harmony plays the music about 1/2 step higher than the real cart.
It matches my cart exactly. Most likely, the real Pitfall II cart's oscillator is not very consistent and varies from one cart to the next. Harmony's DPC oscillator is derived from its onboard crystal so it's very consistent.

#16 snstay OFFLINE  

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Posted Fri Feb 17, 2012 7:45 AM

Maybe it sounds diffrent because your looking for it to sound diffrent. Im too busy trying to find gold when i play that game. :-D

#17 Underball OFFLINE  

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Posted Fri Feb 17, 2012 8:17 AM

No, it sounds different because it clearly, um, sounds different. The funny thing is when I noticed it, I came to this forum with the intention of starting a new thread to say "Hey did anyone else notice the musical pitch difference between a real Pitfall II cart and a Harmony?" but well, this thread was already here! Lol.

Batari, the oscillator being slow or inconsistent in the real cart makes perfect sense. My post was in no way intended as a complaint, but rather just an observation.

Also, this gives me a reason to buy another Real PII cart to conduct further tests in the name of, er, Science! Yeah, that's the ticket.

Edited by Underball, Fri Feb 17, 2012 9:17 AM.





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