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Wii U controller


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#26 sidcrazy OFFLINE  

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Posted Sun Jan 29, 2012 5:05 PM

View PostAtariboy, on Sun Jan 29, 2012 4:40 AM, said:

The screen on the controller just displays what the console streams it. You have to stay a few feet away from the system at all times and the controller can't act independent of the console.

So it's not a portable game system. It's a regular console that just happens to incorporate a touch screen on the controller.


Just an observation on my part that it LOOKS like a portable game system, I don't think anyone has any misgivings about it not being a controller.

#27 Atariboy OFFLINE  

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Posted Mon Jan 30, 2012 6:18 PM

It looks the part, but it doesn't have the guts to match the looks from what I've read.

Beyond the necessary hardware for recieving and displaying the video stream from the WiiU (And sending touch screen inputs to the console), it's just a regular wireless game controller. So no portable console gaming (Although hopefully it will have the range where you could do something like be in an adjoining room.and still be able to access it).

But you're always going to be tethered to the console with the controller being useless once you get out of range.

#28 ComputerSpaceFan OFFLINE  

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Posted Tue Jan 31, 2012 1:19 PM

View PostLord Thag, on Sun Jan 29, 2012 1:40 PM, said:

You know, I think the day has finally come where I'm writing off Nintendo... I think they have lost their way.

Damn shame, that.

Looks like you're not the only one....

http://www.gonintend...story&id=171071
Stewart Gilray: Well, we've already announced versions of Stranger and Munch for the Vita, but with regards to Nintendo, currently I'm not interested in working with them, or on their platform. Having developed a number of titles over the years for their various platforms, it's become increasingly apparent that unless you are published by Nintendo you don't tend to do very well.

They also have this crazy regard to IP and refuse to sign NDAs with indie-developer/publishers, leaving us small guys open to having our ideas stolen with no recourse.

#29 cimerians ONLINE  

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Posted Wed Feb 1, 2012 11:41 AM

View PostComputerSpaceFan, on Tue Jan 31, 2012 1:19 PM, said:

View PostLord Thag, on Sun Jan 29, 2012 1:40 PM, said:

You know, I think the day has finally come where I'm writing off Nintendo... I think they have lost their way.

Damn shame, that.

Looks like you're not the only one....

http://www.gonintend...story&id=171071
Stewart Gilray: Well, we've already announced versions of Stranger and Munch for the Vita, but with regards to Nintendo, currently I'm not interested in working with them, or on their platform. Having developed a number of titles over the years for their various platforms, it's become increasingly apparent that unless you are published by Nintendo you don't tend to do very well.

They also have this crazy regard to IP and refuse to sign NDAs with indie-developer/publishers, leaving us small guys open to having our ideas stolen with no recourse.

Having an idea stolen in that way would be infuriating.

You have confirmed my suspicions though. I noticed that few non published Nintendo games ever made it big. Some are really really good and its shame for those not seeing better sales but overall it's been brutal.




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