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New Xbox (wont play used games?)

More info on next system

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#1 cimerians ONLINE  

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Posted Thu Jan 26, 2012 10:41 AM

I cant beleive this. But its out there:

http://kotaku.com/58...roduce-kinect-2

I really don't think that will happen but who knows....I've seen lots of crazy stuff this generation.

If they do this I will still play games but I won't own nearly as many games as I do now. I depend on used games a lot.
I cant see how it would work anyway. Online only gaming?

- I'm glad bluray is coming. I love the capacity and the quality of movies.
- I can't wait to see the new Kinect as well.
- Smaller controller? Hmmm...I dont know. For me the current one is perfect but the smaller controller for my kid would be great.


The used game thing still worries me though.........but I still cant see how they would do it. Anyone?

#2 Rex Dart OFFLINE  

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Posted Thu Jan 26, 2012 10:42 AM

Betcha a hacked/modded one will play used games.

#3 cimerians ONLINE  

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Posted Thu Jan 26, 2012 10:48 AM

View PostRex Dart, on Thu Jan 26, 2012 10:42 AM, said:

Betcha a hacked/modded one will play used games.

:thumbsup:

#4 keilbaca OFFLINE  

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Posted Thu Jan 26, 2012 11:02 AM

View Postcimerians, on Thu Jan 26, 2012 10:41 AM, said:

I cant beleive this. But its out there:

http://kotaku.com/58...roduce-kinect-2

I really don't think that will happen but who knows....I've seen lots of crazy stuff this generation.

If they do this I will still play games but I won't own nearly as many games as I do now. I depend on used games a lot.
I cant see how it would work anyway. Online only gaming?

- I'm glad bluray is coming. I love the capacity and the quality of movies.
- I can't wait to see the new Kinect as well.
- Smaller controller? Hmmm...I dont know. For me the current one is perfect but the smaller controller for my kid would be great.


The used game thing still worries me though.........but I still cant see how they would do it. Anyone?

Only way I can see it happening is when you purchase a game, it won't let you play it until you logged in a key, online, with their servers. Which means that you will be required to sign onto xbox live, before the xbox boots up fully.

EA already does it with online keys with their games.

Edited by keilbaca, Thu Jan 26, 2012 11:02 AM.


#5 OldSchoolRetroGamer OFFLINE  

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Posted Thu Jan 26, 2012 11:04 AM

If they think used games hurt their business wait until they see how much more this will. Between the ones who will not buy their next console becuase it wont play used games and those who will buy it and hack it to do so they will loose much more I think then by simply allowing used games to play normally.

Edited by OldSchoolRetroGamer, Thu Jan 26, 2012 11:05 AM.


#6 A_Locomotive OFFLINE  

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Posted Thu Jan 26, 2012 11:20 AM

View PostOldSchoolRetroGamer, on Thu Jan 26, 2012 11:04 AM, said:

If they think used games hurt their business wait until they see how much more this will. Between the ones who will not buy their next console becuase it wont play used games and those who will buy it and hack it to do so they will loose much more I think then by simply allowing used games to play normally.

Me being one of them. If this is true they are already out 1 sale because I will not buy a console if I can't buy used games. If a game is worth paying full price for you bet your ass I will but I'm not paying full price for the rest of the medicore shovel ware that is released yeah not gonna happen unless I can purchase it used for cheap. The only way I'd likely every buy it would likely be after its been out for many years and has dropped dramatically in price and the games are dirt cheap... but even then I still might not buy because the used market is were I get most of my games

#7 Starscream OFFLINE  

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Posted Thu Jan 26, 2012 12:07 PM

It makes no sense. MS isn't really hurt by used game sales ( first party but not too many of those) so I see no benefit whatsoever for them to impliment something like this.

#8 Rex Dart OFFLINE  

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Posted Thu Jan 26, 2012 12:09 PM

View PostStarscream, on Thu Jan 26, 2012 12:07 PM, said:

It makes no sense. MS isn't really hurt by used game sales ( first party but not too many of those) so I see no benefit whatsoever for them to impliment something like this.

Consider those who might want to publish a game on their system.

#9 theloon OFFLINE  

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Posted Thu Jan 26, 2012 12:34 PM

Yeah. Smart gamers should wait until the next gen systems are jailbroken. Better yet, stop buying locked down, forced update garbage. Talk with your money.

#10 Random Terrain OFFLINE  

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Posted Thu Jan 26, 2012 12:36 PM

GameFlop only knocks off a few bucks for a gooey, scratched up used game, so paying full price isn't a huge annoyance, but what happens if you want to buy a game that's not on the shelves anymore? "Sorry, the game you want was released over 6 months ago. I guess you missed out. Here, how about this new game 'Super Punchy Fight'? It got a 10 out of 10 at reviews-for-cash.com."

I don't want a smaller controller. I'm not a fan of hand cramps.

If games for the new console are going to be made for Kinect, with controllers being an afterthought, I want nothing to do with it.

#11 onlysublime OFFLINE  

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Posted Thu Jan 26, 2012 12:52 PM

Originally the PS3 was going to have an anti-used game mechanism but backed down at the last minute. I'm pretty sure Microsoft is not going to be the frontrunner on this terrible feature.

As for Gamestop, I pick up tons of games from the $14.99 and under bin. I got Ghost Recon Advanced Warfighter 1 and 2 for dirt cheap. GRAW1 was like $3 and GRAW2 was like $6 for games that were considered among the best 360 games ever. Much cheaper than picking up Atari Jaguar or Lynx games.

#12 A_Locomotive OFFLINE  

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Posted Thu Jan 26, 2012 12:55 PM

View PostRandom Terrain, on Thu Jan 26, 2012 12:36 PM, said:

GameFlop only knocks off a few bucks for a gooey, scratched up used game, so paying full price isn't a huge annoyance

True but if you pick up something and its absolute garbage your pretty much stuck with it. If you buy it used from gamestop and it turns about to be a crapfest you can just take it back and get something else.

#13 SoulBlazer ONLINE  

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Posted Thu Jan 26, 2012 1:10 PM

GameStop used to have a 7 day return policy -- if you bought a new or used game, you could bring back with the reciet and get store credit. Do they still allow that?

Of course, I remember back in the 80's when you could bring back a new game and get your money back, no questions asked. ;)

#14 Reaperman OFFLINE  

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Posted Thu Jan 26, 2012 1:32 PM

If used game sales drop off, the number of combo used/new retail outlets would likely drop as well. Since gamestop has far better selection than walmart, this isn't a great thing for us, but modern gaming in general isn't a great thing for gamers (especially collectors).

Otherwise, I expect to see out of print or oddball games available through live's store, probably at or near full MSRP.

View Postonlysublime, on Thu Jan 26, 2012 12:52 PM, said:

Originally the PS3 was going to have an anti-used game mechanism but backed down at the last minute. I'm pretty sure Microsoft is not going to be the frontrunner on this terrible feature.

Microsoft usually waits for Sony to trot out those "features" first and once the complaining dies down they do exactly the same damn thing. For example forcing us to sign away our ability to bring them to court if we wanted to continue using their online service.

It's not like they're making games that I like anyway. Out of the wide array of gaming genres that I enjoy, racing games are about the only ones that are still produced with any regularity.

Edited by Reaperman, Thu Jan 26, 2012 1:40 PM.


#15 Mord OFFLINE  

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Posted Thu Jan 26, 2012 2:31 PM

View PostSoulBlazer, on Thu Jan 26, 2012 1:10 PM, said:

GameStop used to have a 7 day return policy -- if you bought a new or used game, you could bring back with the reciet and get store credit. Do they still allow that?

It would certainly end if Microsoft did in fact impliment this retarded feature. And it would hurt the game companies far more than they're willing to admit.

There's a large number of gamers that buy shit new this generation. They then go to Gamestop and other stores and sell those new games within weeks to get as much of their money back as possible - then use that money to subsidize their next new game purchase. All of that's going to go away on any system that won't allow for used games.

And since you know game companies will not sell their games for less than the standard prices we're seeing today, they're going to lose a lot more business as fewer people are going to take risks on even games that are reported as being AAA quality.

Not that I particularly care. The next gen of console gaming isn't getting a penny out of my wallet, or a second out of my day.

#16 Emehr ONLINE  

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Posted Thu Jan 26, 2012 3:26 PM

I would love to know just how many sales of used games from GameStop are from newly released games and how much of their profit is from games over a year or so old. I think it's a given that most of a game's profits are when a game is newly released and I can't think of any valid reason for a consumer to purchase a used new release when it's only $5 less than if bought new.

In other words, how much of this crying and moaning from publishers is really about games that are over a year or so old? Are new releases even being affected by used game sales? I'm no fan of GameStop but I smell so much spin I'm getting dizzy.

#17 xg4bx OFFLINE  

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Posted Thu Jan 26, 2012 4:04 PM

i would give up the ability to play used games if new games retailed for no more than $29.99. i think thats a fair trade.i can't even count how many "AAA" shit fests i've wasted $60 on this gen.

meh, i'm just about done with console gaming anyway. looks like the handhelds are getting the stuff i want to play so i'll be buying a 3ds instead of another console.

Edited by xg4bx, Thu Jan 26, 2012 4:05 PM.


#18 HammR25 OFFLINE  

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Posted Thu Jan 26, 2012 4:32 PM

View PostStarscream, on Thu Jan 26, 2012 12:07 PM, said:

It makes no sense. MS isn't really hurt by used game sales ( first party but not too many of those) so I see no benefit whatsoever for them to impliment something like this.
Does anyone know if these console companies get a royalty per game sold from third parties? I know they sell consoles at a loss due to game sales making up for it. Wasn't sure if there was a license that companies had to get or not or if they did how it works. If companies pay a licensing fee for each game sold then MS would care about used game sales.

#19 Austin OFFLINE  

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Posted Thu Jan 26, 2012 4:54 PM

Developers have to get licenses, yes (I hear it's expensive), but I'm not sure how it works with each game sold.

#20 cimerians ONLINE  

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Posted Thu Jan 26, 2012 5:01 PM

View PostHammR25, on Thu Jan 26, 2012 4:32 PM, said:

View PostStarscream, on Thu Jan 26, 2012 12:07 PM, said:

It makes no sense. MS isn't really hurt by used game sales ( first party but not too many of those) so I see no benefit whatsoever for them to impliment something like this.
Does anyone know if these console companies get a royalty per game sold from third parties? I know they sell consoles at a loss due to game sales making up for it. Wasn't sure if there was a license that companies had to get or not or if they did how it works. If companies pay a licensing fee for each game sold then MS would care about used game sales.

http://vgsales.wikia...ideo_game_costs

That has some info, it looks like it varies a bit.

#21 HuckleCat OFFLINE  

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Posted Thu Jan 26, 2012 6:18 PM

You guys are sort of looking at this from the wrong perspective.

Yes, it can hurt the retailers who primarily sell used games, and it will help publishers. However, some have brought up why Microsoft would care when they are not that big of a publisher themselves, plus every major publisher, at least western ones, are on good terms with Microsoft. Why would they do this?

Piracy.

See, there's 2 kinds of modded 360s. Ones with flashed firmwares, and JTAGs.

While JTAGged consoles can run "unsigned code", like XBLA titles and DLC, they are the severe minority of modified units. In order to do it, you pretty much need an older 360 with an older dashboard. Flashed firmware units, however, are by far more numerous, and they cannot run unsigned code. Plus, all you really need to flash your firmware is the right SATA chipset, which is not that hard to come by. Also, flashed firmware drives can get on Live pretty easily and get away with it, while JTAG units are easily spotted and get banned quickly.

By doing this, they make all games require signed code, meaning the game is linked to your specific unit, like an XBLA title. This eliminates the ability to get by with custom firmware.

#22 rockman_x_2002 OFFLINE  

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Posted Thu Jan 26, 2012 6:54 PM

Well I've always said that when consoles went to where you were required to put in a product key like you would a PC game, that's where I would bail off the train.

I posted as much in that same thread, actually, over on Kotaku. Some agreed. One guy disagreed and took the position of "If you buy used, you're stealing from the publishers," and further expressed that consumers do not have the right to resell a game that they have purchased.

Fair enough I suppose. But I would be quite disappointed in Microsoft if they follow through with this on the new console, because the specs of the new console do sound awesome. But I'll take my dollars elsewhere.

#23 FireStar OFFLINE  

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Posted Thu Jan 26, 2012 7:03 PM

Somehow this would have to work even on systems that aren't connected to the Internet, not everyone has it, still.

#24 Curious Sofa ONLINE  

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Posted Thu Jan 26, 2012 8:04 PM

Piracy? You're serious. You think that's an issue.

The sixteen guys who have flashed 360s, who would never ever pay full price for a game even if they couldn't pirate them?
They're a factor in the greater Xbox economy as a whole?
And yes I exaggerate, but serious. The sixteen hundred guys? Or even five thousand guys with pirate-y rigs and shit, who as I say wouldn't pay full price for new games anyways? What do they matter?

If this stuff goes through, in all seriousness, I'll be done for good with new consoles. I'm already on the border; I feel like booting up my game system only to have it basically ask me for my credit card number ("Get Gold Now!") so it can charge me an auto-renewing yearly fee is beyond upsetting.
And of course, the real factor, they just can't seem to make good enough games anymore. I don't want another first person shooter. I don't care about motion controls. I am, in a word, old. And thus, I'll probably wind up going full old school.

#25 Chuck D. Head OFFLINE  

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Posted Thu Jan 26, 2012 8:48 PM

The only reason I will pay $50 for a game is that I know that if I dont like it, I can at least pop it on eBay and get $25 back. The only chance in hell I keep buying their shit if they do this, is if they drop the price point to $25 per game. And I can garronfuggintee that aint their plan!




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