Posted Sun Jan 29, 2012 6:58 AM
Posted Sun Jan 29, 2012 7:09 AM
Posted Sun Jan 29, 2012 9:00 AM
Posted Sun Jan 29, 2012 2:45 PM
Posted Sat Feb 4, 2012 6:22 PM
GRAPHON = $50 ;CTL VALUE FOR 160 MODE GRAPHICS. TWO CHAR MODE WIDTH
DLISTS .byte $00,$E0, $00,$40+$00,#LEFTSIDE ;SCREEN - PLAY FIELD .byte <(STAMPS), $C0,>(STAMPS), $00+$1C,OFFSCRN ;PLAYER 1 .byte <(STAMPS), $C0,>(STAMPS), $00+$1C,OFFSCRN ;ENEMY OR OBJECT, DEPENDING ON TYPE .byte <(STAMPS), $C0,>(STAMPS), $00+$1C,OFFSCRN ;ENEMY OR OBJECT, DEPENDING ON TYPE .byte <(STAMPS), $C0,>(STAMPS), $00+$1C,OFFSCRN ;ENEMY OR OBJECT, DEPENDING ON TYPE .byte <(STAMPS), $C0,>(STAMPS), $00+$1C,OFFSCRN ;ENEMY OR OBJECT, DEPENDING ON TYPE .byte $00,$00,$00,$00,$00 SDLIST .byte <(SCRSCOR),$60,>(SCRSCOR),$20+$00,#$10 ;SCORE DLIST .byte $00,$00,$00,$00,$00
Posted Sat Feb 4, 2012 6:41 PM
PacManPlus, on Sat Feb 4, 2012 6:22 PM, said:
Posted Sat Feb 4, 2012 6:58 PM
Posted Sat Feb 4, 2012 7:07 PM
PacManPlus, on Sat Feb 4, 2012 6:58 PM, said:
Quote
Posted Sat Feb 4, 2012 8:46 PM
Edited by PacManPlus, Sat Feb 4, 2012 8:46 PM.
Posted Sat Feb 4, 2012 9:49 PM
GroovyBee, on Sat Feb 4, 2012 7:07 PM, said:
Posted Sun Feb 5, 2012 4:34 AM
kenfused, on Sat Feb 4, 2012 9:49 PM, said:
Edited by GroovyBee, Sun Feb 5, 2012 4:35 AM.
Posted Sun Feb 5, 2012 2:10 PM
Edited by kenfused, Sun Feb 5, 2012 2:18 PM.
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