I'm having difficulty getting Combat converted, While it is full screen in PAL there is a small boost in speed to be had from the NTSC version so it's worth doing. However I'm getting a flickery image even with the unchanged ROM.
When I changed the value on the VBLANK wait timer (subtracted 1 from it to match values I have seen in other games) I get a stable image in all the game variations except for those with clouds - and I didn't get the expected colours in the tank pong and jet games - weird. Will keep at it.
; ------------------------------------------------------------
;
; Vertical CoNTRoL
;
; Vertical sync, basic frame-start housekeeping
;
VCNTRL INC CLOCK ; Master frame count timer
STA HMCLR ; Clear horizontal move registers.
LDA #2 ; Get this ready...
STA WSYNC ; for start of next line...
STA VBLANK ; Start vertical blank.
STA WSYNC
STA WSYNC ; and do three lines
STA WSYNC
STA VSYNC ; Now start vertical sync
STA WSYNC
STA WSYNC ; and do three lines
LDA #0 ; get this ready
STA WSYNC
STA VSYNC ; End of vertical sync pulse
LDA #43 ; And set VBLANK timer *********have been experimenting with changing this value ***********
STA TIM64T ; with 64 clock interval.
RTS
Edited by davyK, Sun Feb 5, 2012 2:19 PM.