Anyway, most of the time it really doesn't matter; who really cares which musical voice is coming from the left or right, as long as some are on both sides to create stereo.
But I noticed while playing Zybex stereo and Yoomp! that they also use stereo sound effects. With Zybex the rocketmen sounds come from the left side, the side of the screen they are on and enemy sounds come from the right, the side of the screen for them (if the L and R ouputs are set that way). With Yoomp!, the bouncing ball sound follows the ball around the screen from left to right and back, but if I have the speakers set up properly for Zybex, then Yoomp! is opposite. I remember a similiar situation with the Jaguar and the cartridge version of Hoverstrike having the stereo sound effects backwards (corrected on the later CD release). I hate having to swap cords to get the sound right for each specific game!
Who should I be upset at for getting the channels backwards? The Yoomp! guys or the guys who updated Zybex?
Edited by Gunstar, Mon Jan 30, 2012 6:51 PM.















