That is a very good read, and I agree with much of what Mr. Fleming has to say. I, for one, am also nt clammoring for a new console.
I disagree with some of what he states however. I don't have proof to refute these things, but then again he offers no proff either, and I simply don't agree with his statements of whether things are 'likely' or 'unlikely'.
- When he seems to make the arguement that whenever Microsoft launches a new console, they will be ignoring their content deals with parties such as ESPN, Hulu, Comcast and others, whether that's in one year or 3 years after the fruits of those agreements have been available to the public. He thinks this because while "Those deals may have clauses that tie the partnerships into the next console, but it seems unlikely that major corporations would agree to a deal involving hardware that hadn’t even been built yet.".
- I don't agree with this. I find it much more likely that Microsoft negotiated those deals to be contingent on offering content via Xbox Live, regardless of hardware platforms and specifications. I can't believe that, as an analogy, Samsung has a deal negotiated with Netflix to offer their service with very specificly identified networked TV's and opitical media players. Instead, it's probably tied to whatever devices Samsung offers that include their Smart Hub.
- He seems caught up on a 10 year life cycle being the 'right' number, and anything less is wrong. Again, I wouldn't mind getting a full 10 years out of my 360 (I've had one since launch), but 8 years represents double the amount of time that the original Xbox was on the market, and at least as long (if not much longer than) as the majority of consoles that have been released over the years.
- "The jump from the Xbox and PS2 to the Xbox 360 and PS3 was also noticeably impressive, and the entire experience was immediately better thanks to more possibilities in the games, a built-in online community, and better graphics. The next generation of consoles won’t have that advantage."
- I don't know if people remember, but when the 360 launched a lot of people were surprised that the graphics weren't just that much better than the original Xbox. This was less of an issue with the PS3 simply because the PS2 was older than the Xbox and the PS3 was launched a year later, so the difference in age between the PS2 and PS3 was greater. But then the issue was that the graphics weren't just that much better than the 360 (and in fact were only just as good or sometimes not even as good)! My point is that this isn't a new discussion point, and the graphics when a console is released will typically always be the weakest of that consoles life due to learning curve.
Being a console manufacturer is a very tough place to be in. He states that "The last few months of 2011 showed that games were still firing on all cylinders....". But you just don't know how much wind will be taken out of the competitions' sales once the Wii U is released, and said competition has to be prepared for that.
But like I said, overall I completely agree with the column's author. And there's still a lot of price to be removed from both the Xbox 360 and the PS3 before everything's been said and done, which should easily take them through 2013,
if not holiday 2014. Plus, I think that MIcrosoft has shown that your console can really be reborn with software updates. Now there's Bing integration, new content, new user interface, which really refreshes the console immensely. Not to mention that Kinect shows that you
can launch a peripheral to great success that can stand on its own legs and yet not noticeably fragment the user base. I'm sure that the same type of stuff is happening on the PS3. Such refreshes were never really possible until this generation.