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Atari "golden age" veterans involved in new mobile game venture


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#1 Agent X OFFLINE  

Agent X

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Posted Thu Feb 2, 2012 7:48 PM

This VentureBeat article discusses a new mobile game development company called Innovative Leisure, established by Seamus Blackley (formerly of Microsoft, where he helped create the original Xbox) and involving a very impressive group of old arcade game developers.

http://venturebeat.c...rans-exclusive/

Here's a small quote from the article:

Quote

“We are looking at the new arcade, and 99 cents on the iPhone is the new quarter,” Blackley (pictured above), president of the startup Innovative Leisure, said in an exclusive interview with VentureBeat. “People are playing on all these new devices and are finding the joy of the arcade games.”

The “Jedi Council” team includes Ed Rotberg, creator of the classic Atari game Battlezone; Owen Rubin, creator of Major Havoc and Space Duel; Rich Adam, creator of Gravitar and co-developer of Missile Command; Ed Logg, co-creator of Asteroids and Centipede; Dennis Koble, creator of Touch Me and Shooting Gallery; Tim Skelly, the only non-Atari veteran arcade game designer who worked for Cinematronics and created games such as Rip-Off; and Bruce Merrit, creator of Black Widow.

“This is the dream team from Atari,” Blackley said.

I'm very interested in seeing what these guys can bring to the table of modern mobile gaming. While the article says they're focused on iOS devices, I hope that they can soon branch out to other platforms as well.

#2 Animan OFFLINE  

Animan

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Posted Thu Feb 2, 2012 11:15 PM

Damn, that's quite a team of people there. I'll be sure to check out whatever they release in future.

#3 Mark Wolfe OFFLINE  

Mark Wolfe

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Posted Mon Feb 6, 2012 7:28 PM

was just coming to post this of no one had yet... this is a natural progression and to think, those of us who have been using emulators on any device we can get them to run on could have told them years ago this was the way to go... gameplay beats graphics, bells and buzzers any day of the week. A good game from 20-30 years ago is still a god game today, the mainstream has started to catch on over the past five years or so, and now it has come full circle.




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