ninjarabbit, on Tue Feb 7, 2012 6:17 PM, said:
Bilnick, on Tue Feb 7, 2012 4:54 PM, said:
I would argue gaming is more affordable this generation compared to previous generations.
The price of current AAA titles is $60, the same or less than I paid for similiar titles during the SNES and Genesis days (Star Fox, SF2 or Virtua Racing anyone??).
If I want I can visit the PSN store or Xbox Live marketplace and buy 100s (maybe thousands) of games that cost $5 - $20 on the day they were released. No waiting for the game to get older and drop in price, or wait for a greatest hits version to be released.
A gamer on a budget has more choices than ever this generation.
The price of current AAA titles is $60, the same or less than I paid for similiar titles during the SNES and Genesis days (Star Fox, SF2 or Virtua Racing anyone??).
If I want I can visit the PSN store or Xbox Live marketplace and buy 100s (maybe thousands) of games that cost $5 - $20 on the day they were released. No waiting for the game to get older and drop in price, or wait for a greatest hits version to be released.
A gamer on a budget has more choices than ever this generation.
The difference is that in the 70s, 80s, and 90s the costs were mostly due to cart costs and packaging costs, nowadays costs are due to marketing, insanely high development costs, celebrity voiceovers, CEO salaries, etc. We gamers shouldn't be punished because game companies don't know how to keep a reasonable budget.
Not to sound overdramatic but I really do see another crash or at least mini-crash happening soon. Game development budgets are getting unsubstainable and gaming companies are becoming increasing anti-consumer in an era of increasingly cheaper entertainment.
I agree with some of this stuff you say. I'm not sure we'll see a crash or anything like there was in the 80's. Not with businesses using all these "intelligence" tools in their marketing departments. An oxymoron fer'sure. I could foresee a decline and shrinking of the establishment. Sure.
I also have to agree that game companies do not know how to control budgets, trademark licensing, all that sort of stuff. It's just as bad as movies and other "big-time" entertainment. How long should the little guy (you and me) continue to support the juggernaut? Well, as long as we pay, they are happy.













