Still, I am fascinated by the idea of this... I would LOVE to be able to play some of the classic NES games on the Lynx. C64 would be trickier as the SID audio would be hard to match I imagine as the SID is a lot more complex than the pAPU built into the NES. With the C64 I guess theres the advantage of basic, but there are character roms and the basic rom code itself etc which I am not sure about memory wise - ie. it could be near impossible to make most things run due to the fact the C64 uses so much of the 64Kb, and there will likely be not much free space in RAM for and graphics and audio translated code.
Has anyone attempted this, or given it any serious thought?
In theory we could start off small, use one of the really simple NES demo roms - they just init everything, display a bitmap built of tile sprites, and some have music. I would imagine something like that to be relatively easy to work with, and assuming its say 32k or 48k of the RAM used, there's likely to be room for additional controller, audio, video code etc. Spy vs Spy on the Lynx














