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Space Instigators+


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#1 Christopher Tumber OFFLINE  

Christopher Tumber

    Chopper Commander

  • 123 posts
  • Location:Toronto

Posted Sat May 12, 2012 9:27 AM

; - Saucer is slower and comes out less frequently.
; - Shots don't turn off when invaders get low.
; - When instigators get low, houses cleared every frame (makes stability testing easier).
; - Saucer score uses authentic table (100,050,050,100,150,100,100,050,300,100,100,100,050,150,100,050) based on player shot count.
; - Saucer direction determined by player shot count.
; - Instigators speed/speedup changed (may be tweaked based on feedback).

I am not currently setup to test on real hardware and this update has not been extensively stability tested. Please post if you experience anything funky (particularly roll, flicker or video glitches).

Barring any tweaks to the speed or stability fixes this should be the final version (for at least as long as last time :-D ). The only features which could be added (PAL/NTSC switch, title screen, improved display of shots) would require bankswitching and possibily substantial revision (to free up RAM) which I'm not really interested in doing. (and no way to do proper PAL conversion - with speed adjustment, anyway)






The contents of this post, including any binaries or source code, are not public domain. All copyrights are retained by the author. Redistribution in any fashion including but not limited to rehosting, compilation CDs or DVD, multi-carts or cartridges is strictly prohibited.

Attached Files

  • Attached File  Sp+.bin   4K   44 downloads

Edited by Christopher Tumber, Sat May 12, 2012 1:37 PM.


#2 OldSchoolRetroGamer OFFLINE  

OldSchoolRetroGamer

    River Patroller

  • 2,091 posts
  • Location:CANADA

Posted Sat May 12, 2012 11:40 AM

Uhm.....should you have a ROM link posted here? Am I missing something?

#3 BrianC OFFLINE  

BrianC

    Stargunner

  • 1,302 posts
  • Location:Maryland, USA

Posted Yesterday, 12:12 AM

View PostOldSchoolRetroGamer, on Sat May 12, 2012 11:40 AM, said:

Uhm.....should you have a ROM link posted here? Am I missing something?

He's the original author of the Space Instigators homebrew.

#4 Thomas Jentzsch OFFLINE  

Thomas Jentzsch

    Thrust, Jammed, SWOOPS!

  • 16,744 posts
  • Always left from right here!
  • Location:Düsseldorf, Germany

Posted Yesterday, 7:15 AM

How long ago since the original release? Feels like 2 years or so, but I am afraid it was much, much longer ago.

#5 OldSchoolRetroGamer OFFLINE  

OldSchoolRetroGamer

    River Patroller

  • 2,091 posts
  • Location:CANADA

Posted Yesterday, 9:48 AM

View PostBrianC, on Wed May 23, 2012 12:12 AM, said:

View PostOldSchoolRetroGamer, on Sat May 12, 2012 11:40 AM, said:

Uhm.....should you have a ROM link posted here? Am I missing something?

He's the original author of the Space Instigators homebrew.

That is fine and dandy but has nothing to do with my comment, the rom is now included in the edited post (it wasn't when I posted the comment obviously) so my point was taken.

#6 BrianC OFFLINE  

BrianC

    Stargunner

  • 1,302 posts
  • Location:Maryland, USA

Posted Yesterday, 12:10 PM

View PostOldSchoolRetroGamer, on Wed May 23, 2012 9:48 AM, said:

View PostBrianC, on Wed May 23, 2012 12:12 AM, said:

View PostOldSchoolRetroGamer, on Sat May 12, 2012 11:40 AM, said:

Uhm.....should you have a ROM link posted here? Am I missing something?

He's the original author of the Space Instigators homebrew.

That is fine and dandy but has nothing to do with my comment, the rom is now included in the edited post (it wasn't when I posted the comment obviously) so my point was taken.

Sorry, I misread your post becuase the ROM was posted and I didn't see the page without the ROM. I thought you were asking if the ROM should be posted here.




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