+JAC! Posted January 17, 2013 Share Posted January 17, 2013 (edited) This pack contains a disk image in MyDos format with all Atari 8-bit releases of SillyVenture 2k12. The disk was originally compiled by PIN/TRISTESSE. I felt this is a good idea and SillyVenture deserves a good presentation, esp. the graphics and music releases for which no art pack/music disk exists. So I decided to create this menu, rework all readmes and fix releases to run properly where required. See .nfo file for details. This is an updated version with a proper results viewer which also acts as a menu from where you can directly start all releases and read the readmes. The menu remains memory resident, so you don't have to load it again every time. This makes watching the graphics entries and listening to the music entries much more fun, esp. on the real machine. These are the controls for the menu: Pressing any key during loading the menu takes you to the DOS shell. Pressing RESET in the menu performs a cold start. Pressing RESET in while a release is running returns to menu, if possible. Further controls are displayed in the menu itself. Download: disk image, sources, pouet Edited January 17, 2013 by JAC! 8 Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 17, 2013 Share Posted January 17, 2013 the gfx are outstanding. Quote Link to comment Share on other sites More sharing options...
w1k Posted January 17, 2013 Share Posted January 17, 2013 wow, i finnish eating and i try it on real hw Quote Link to comment Share on other sites More sharing options...
Xuel Posted January 17, 2013 Share Posted January 17, 2013 Beautiful menu system! I can't get Pixel or Unshaped to run. Pixel just returns immediately and Unshaped crashes the CPU. I used the included Altirra. Do I need some settings? Quote Link to comment Share on other sites More sharing options...
w1k Posted January 17, 2013 Share Posted January 17, 2013 Beautiful menu system! I can't get Pixel or Unshaped to run. Pixel just returns immediately and Unshaped crashes the CPU. I used the included Altirra. Do I need some settings? use real atari.. its better to feel Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 17, 2013 Author Share Posted January 17, 2013 I have updated the download with the fixed version of Pixel which I had ready but forgot to copy it into the final image (original loads too low for DOS, $0c00). Regarding Unshaped I found it's a bug in the LLE Kernel of Altirra which I'll report to phaeron. For legal reason I did not include the XL/XE OS. But if you switch it in Altirra, it will work. 1 Quote Link to comment Share on other sites More sharing options...
Grevle Posted January 17, 2013 Share Posted January 17, 2013 (edited) Thats very nice, being able to look at Pictures in exe format and then reset without turning of power, does it exist a general viewer for atari Pictures exe files that works similar to this ? i mean like a picture browser ? Edited January 17, 2013 by Grevle Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted January 17, 2013 Share Posted January 17, 2013 Such a nice menu! Looks from distance like a typical Amiga game crack/trainer screen Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 17, 2013 Author Share Posted January 17, 2013 Analysis showed that it's not Altirra but the fact that Unshaped uses an undocumented OS entry point (JSR $C642) to output the loading text. I have patched the demo now so it works properly also with the LLE Kernel. 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted January 17, 2013 Share Posted January 17, 2013 How do you find and fix this stuff so quickly?!? Quote Link to comment Share on other sites More sharing options...
Magic Knight Posted January 17, 2013 Share Posted January 17, 2013 This is a great compilation!, thanks for the post Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 17, 2013 Author Share Posted January 17, 2013 (edited) How do you find and fix this stuff so quickly?!? When I started 5 weeks ago I thought "Let's put together the menu quickly". When I worked I found out that the real effort is in fixing stuff, so the menu really becomes usable. Meanwhile I'm rather trained in that :-) * 2012-12-12 - Pong - Scores fixed, Run address added, Sources fixed (me) * 2012-12-13 - High Tide - Loading bar added, reduced size (by proBe) * 2012-12-19 - RGBA - Updated with Fast Mix version (me) * 2013-01-03 - SN3 - Executable added (me) * 2013-01-09 - Jawbreaker - Run address added (me) * 2013-01-13 - Calamanis - Version 2.6, patched for MyDos (me) * 2013-01-16 - Flame - G2F almost reconstructed from executable (me) * 2013-01-17 - Pixel - Load address patched for real DOS (me) * 2013-01-17 - Unshaped - Load address patched LLE kernel (me) .. plus reformatting all (minus 1) readmes from English/Polish/MSDOS/Unix to 40 char ATASCII:-) Edited January 17, 2013 by JAC! Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted January 17, 2013 Share Posted January 17, 2013 (edited) Damnit ! Allthough the menu shows them, I cannot start the Jaguar game-demo, nor the Falcon030 games... -Andreas Koch. Edited January 17, 2013 by CharlieChaplin 1 Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 17, 2013 Author Share Posted January 17, 2013 (edited) Hi Andreas, seems, you're right. I googled the problem and found from the software vendor: In any case you should check if you have the 68030 upgrade installed. The menu will automatically disable the entries in case the upgrade is missing. Edited January 17, 2013 by JAC! Quote Link to comment Share on other sites More sharing options...
wieczor Posted January 18, 2013 Share Posted January 18, 2013 Good job JAC! It's great. Maybe you could patch also that games to make them running on 6502? Require extended memory if needed Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted January 18, 2013 Share Posted January 18, 2013 I can try emulating the Falcon's True Color mode using my ICE modes. Quote Link to comment Share on other sites More sharing options...
+Stephen Posted January 18, 2013 Share Posted January 18, 2013 This is great. I hooked up my 1MB PAL stereo to try this out. I think I'll be leaving this machine as my primary one for a while. Quote Link to comment Share on other sites More sharing options...
phaeron Posted January 18, 2013 Share Posted January 18, 2013 Pong is busted with Altirra's built-in HLE/LLE kernels because, for some bizarre reason, it reads code from the math pack ROM to use as player/missile graphics: 2259:208: 62 | A=68 X=13 Y=00 S=F3 P=B4 | 4045: 29 02 AND #$02 2259:208: 64 | A=00 X=13 Y=00 S=F3 P=36 | 4047: A8 TAY 2259:208: 66 | A=00 X=13 Y=00 S=F3 P=36 | 4048: B9 76 DB LDA $DB76,Y ;$DB76 2259:208: 70 | A=00 X=13 Y=00 S=F3 P=36 | 404B: 8D 0A D4 STA WSYNC 2259:208: 74 | A=00 X=13 Y=00 S=F3 P=36 | 404E: 8D 0D D0 STA GRAFP0 ...and code from the extension ROM to use as sound data: 2259:214: 60 | A=02 X=02 Y=00 S=F3 P=34 | 4094: BD 24 C6 LDA $C624,X ;$C626 2259:214: 64 | A=E6 X=02 Y=00 S=F3 P=B4 | 4097: 8D 9D 40 STA $409D 2259:214: 68 | A=E6 X=02 Y=00 S=F3 P=B4 | 409A: 8D 00 D2 STA AUDF1 I'm all for efficiency, but c'mon, using undocumented OS ROM addresses in new code is kind of lame.... Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 18, 2013 Author Share Posted January 18, 2013 (edited) > but c'mon, using undocumented OS ROM addresses in new code is kind of lame.... Well, the whole point of this Pong implementation was size coding - and there "everything is allowed", I remember some 32byte demos of mine where ... :-) But since the version on the disk was anyway patched to run with normal DOS, have now provided both the really original and the really compatible version in $158 bytes. The latter is the one started from the menu, so it should work now. Edited January 18, 2013 by JAC! Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 19, 2013 Share Posted January 19, 2013 Great work JAC! I've been trying the programs on my 130XE using APE. The menu system is impressive and having everying all together makes it much easer Very impressed with the Intro Demo Arigato by AquoQuo, great sound and awesome graphics The Jawbreaker game is neat. Calamaris - the screen jumps (is this you bing shot) are there any instructions (I pressed 1-7 and selected the destinations? using Up/Down but could't figure it out? Thanks to thosse coders who made their sonngs/pictures exit to the menu (fire/escape) Some of the songs restarted/went to a blank screen and locked up. Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 19, 2013 Author Share Posted January 19, 2013 Calamaris - the screen jumps (is this you bing shot) are there any instructions (I pressed 1-7 and selected the destinations? using Up/Down but could't figure it out? Thanks to thosse coders who made their sonngs/pictures exit to the menu (fire/escape) Some of the songs restarted/went to a blank screen and locked up. >Some of the songs restarted/went to a blank screen and locked up Can you please tell which excatly? No sound should lock up upon normal reset. The sounds should (if not return directly with a key press) at least return with coldstart (the menu is taken from the RAM below the OS is possible, so the restart should be faster than power up). Note: The G2F graphics suffered from a bug in G2F's "SAVE AS XEX" which I already have reported to tebe. You should not press RESET but any other key to leave the graphics. >Calamanis (without r :-) The author told me, there'll be a final version soon. I'll ask for a menu as readme/ingame again. Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 20, 2013 Share Posted January 20, 2013 Re music filesd looks like it's my stupidty it's the ones that are in Stereo and I have a standard 130XE! Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 20, 2013 Author Share Posted January 20, 2013 So the song didn't soudn right, or did they really lock up? I have added a stereo icon to indicate the stereo songs now. And I found an untranslated readme. Maybe somebody who knows Polish (and how broken Polish characters look in ASCII) can translate this: Title: Bijatyka na straganie Length: 01:36 Author: sOnar Program: Chaos Music Composer Specjalna dedykacja dla Cedynia, ktory przepieknie poczestowal Irate4 z barbary gdzies dawno temu... xD Quote Link to comment Share on other sites More sharing options...
pps Posted January 20, 2013 Share Posted January 20, 2013 Peter, you did another awesome work ...Specjalna dedykacja dla Cedynia, ktory przepieknie poczestowal Irate4 z barbary gdzies dawno temu... xD Don't know Polish, but first part of the bottom Text is sure something like this: Specially dedicated to Cedynia, who... Quote Link to comment Share on other sites More sharing options...
miker Posted January 20, 2013 Share Posted January 20, 2013 "Dedicated especially for Cedyn who has butted Irata4 somewhere some time ago" - it's something like this. Quote Link to comment Share on other sites More sharing options...
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