gbax.com is 10 bucks lower than lik-sang.
GP32 Atari 2600 Emulator
Started by Albert, Apr 8 2003 7:03 PM
38 replies to this topic
#26
Posted Thu Apr 10, 2003 3:10 PM
Actually, I'm not so sure about ordering it, just looking around
gbax.com is 10 bucks lower than lik-sang.
gbax.com is 10 bucks lower than lik-sang.
#27
Posted Fri Apr 11, 2003 5:56 AM
Hey Fabrizio,
Nice job on the Atari 2600 emulator for Gamepark. I am a Gamepark user and a huge fan Of Atari 2600 I have the Atari on my computer can not wait to have it on gamepark any idea when it will be out?
Nice job on the Atari 2600 emulator for Gamepark. I am a Gamepark user and a huge fan Of Atari 2600 I have the Atari on my computer can not wait to have it on gamepark any idea when it will be out?
#28
Posted Fri Apr 11, 2003 6:04 AM
BTW: There also exists a GP32 backlit version.
#29
Posted Fri Apr 11, 2003 6:11 AM
Although it's $200
#31
Posted Sat Apr 12, 2003 9:21 AM
If you get it fullspeed with sound, then I'll probably be buying a GP32. Anybody know how well the super nintendo emulation runs? If I could play earthbound wherever I want, well I think I'd be ordering a GP32 right now...
#32
Posted Sat Apr 12, 2003 9:56 AM
Not to throw a spanner in the works, but my atari2600 emulator for gp32 is pretty much complete.
Full speed (with fskip)
Full sound (near as damn perfect)
handful of games fully playable - not tested lots.
- pitfall, river raid, combat, pacman, air sea battle, etc
full file browser
load any bin a26 z26 file
I'm working on adding further compatibility - my beta testers have requested pole position be playable - along with ms pacman and maybe even pitfall II
those in doubt, see gp32emu.com news
Before I started on this emu, I had tried to contact rasty but with no joy. If he wants to join forces to make a really great emu, then I'm willing and able
Full speed (with fskip)
Full sound (near as damn perfect)
handful of games fully playable - not tested lots.
- pitfall, river raid, combat, pacman, air sea battle, etc
full file browser
load any bin a26 z26 file
I'm working on adding further compatibility - my beta testers have requested pole position be playable - along with ms pacman and maybe even pitfall II
those in doubt, see gp32emu.com news
Before I started on this emu, I had tried to contact rasty but with no joy. If he wants to join forces to make a really great emu, then I'm willing and able
#33
Posted Sat Apr 12, 2003 10:04 AM
Hi "gp32emu",
I've heard about another a2600 emu in the works... nice to know it's going fine!
Where and how!?!?!?!?
I've never received any message from you...
If your message got accidentally deleted, then I apologize..
My email is rasty@rasty.com or you can private message me here on the boards!
Why not? 
Greets,
Rasty-.
gp32emu said:
Not to throw a spanner in the works, but my atari2600 emulator for gp32 is pretty much complete.
gp32emu said:
Before I started on this emu, I had tried to contact rasty but with no joy.
I've never received any message from you...
If your message got accidentally deleted, then I apologize..
My email is rasty@rasty.com or you can private message me here on the boards!
gp32emu said:
If he wants to join forces to make a really great emu, then I'm willing and able 
Greets,
Rasty-.
#34
Posted Sat Apr 12, 2003 10:22 AM
np rasty!
I've emailed you.
gp
I've emailed you.
gp
#35
Posted Mon Apr 14, 2003 6:27 PM
Albert said:
Definitely. Now I have a very good reason to get a GP32! 
..Al
..Al
I agree,I'll have to get one by CGE.
#36
Posted Mon Apr 14, 2003 8:59 PM
gp32emu said:
Full speed (with fskip)
That's like being slightly pregnant. Either it's full speed, or it's not.
What was the base emulator you used for this project? Stella would pretty much run full-speed on GP32 with only minor optimisations, and would seem by far the best choice.
Cheers
A
#37
Posted Wed Apr 16, 2003 10:21 AM
I can't wait until this emulator is released! Thanks for all the hard work guys! If someone told me 20 years ago that I'd be playing my atari games on a handheld system I would have never believed them.
#38
Posted Wed Apr 16, 2003 10:22 AM
CT said:
I can't wait until this emulator is released! Thanks for all the hard work guys! If someone told me 20 years ago that I'd be playing my atari games on a handheld system I would have never believed them. 
If you told someone 20 years ago that computers needed more than 512K at the max, they never would have believed you either.
#39
Posted Wed Apr 16, 2003 12:57 PM
adavie said:
That's like being slightly pregnant. Either it's full speed, or it's not.
If it's frameskip, it's not 100% speed. No questioning. I've messed that up too
adavie said:
What was the base emulator you used for this project? Stella would pretty much run full-speed on GP32 with only minor optimisations, and would seem by far the best choice.
Personally, I've considered Stella but since it's compiled with DJGPP and the GP32's common SDK is different, I've opted for the more friendly Virtual VCS (maybe somehow faster also?).
Of course I may consider switching to stella if I ever get the time to work on it!
Greets,
Rasty.-
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