Jump to content



0

Is Metroid Prime boring?


25 replies to this topic

#1 ElectricTroy OFFLINE  

ElectricTroy

    Chopper Commander

  • 209 posts

Posted Mon May 12, 2003 10:57 AM

I was playing today and hit hour 25, and I'm really starting to get bored with it. Sure I still love the game, but it's too much of the same thing over-and-over.

IMHO, it might have been better to make Metroid Prime shorter like the Original Metroid and Super Metroid were. i.e. Only 10 hours. 10 hours of solid gameplay is preferable to 25 hours of stretched/slow-paced game.

What is your opinion?

#2 Mendon OFFLINE  

Mendon

    River Patroller

  • 4,226 posts
  • Location:Florida, USA

Posted Mon May 12, 2003 11:19 AM

Completed it, enjoyed it. Opened up NES Metroid... bounced controller off wall after 10min.

Mendon

#3 Starscream OFFLINE  

Starscream

    River Patroller

  • 2,853 posts

Posted Mon May 12, 2003 2:24 PM

ElectricTroy, I can't believe this but, I finally agree with you on something :D
Metroid Prime was one of the most boring uninspiring games I have ever attempted to play. Never finished it and never care to. Waste of $50 IMO.

#4 PuddWakkr OFFLINE  

PuddWakkr

    Stargunner

  • 1,156 posts
  • EDC
  • Location:ohio

Posted Mon May 12, 2003 10:54 PM

I think it would have been more enjoyable if the controls scheme was not horrible. I don't mind running around collecting stuff in a game but when controlling my guy (or girl in this case) is more difficult than the actual gameplay is then I don't really care to play the game.

I can give you a breakdown of my experience.
1. walk into room
2. press lock on button, then fire button
3. repeat as needed
:(

#5 Yar OFFLINE  

Yar

    Stargunner

  • 1,711 posts
  • Location:New Orleans

Posted Mon May 12, 2003 10:59 PM

One of the best damn games I've ever played, but that's just me :P

#6 Jasoco OFFLINE  

Jasoco

    River Patroller

  • 4,778 posts
  • Dragon Warrior
  • Location:Doylestown, PA

Posted Tue May 13, 2003 2:24 AM

I dunno. I've heard both good and really bad.

Mostly bad. My brother says it sucked. My friend says it sucked. I played a demo and didn't get into it.

#7 Clock OFFLINE  

Clock

    River Patroller

  • 2,293 posts
  • Location:Australia

Posted Tue May 13, 2003 9:26 AM

IMO it is the most over rated game of all time.

#8 Cafeman OFFLINE  

Cafeman

    River Patroller

  • 4,282 posts
  • North of 40
  • Location:PA

Posted Tue May 13, 2003 10:02 AM

The game is slick -- I enjoyed it. But it is a bit too long IMO, as I think that many modern games artificially inflate their length. In Metroid Prime's case, I personally find it really cool to backtrack into rooms but to be able to navigate these areas in an easier fashion due to having more abilities. For example, a once troublesome room becomes a whole different experience with the grapple beam and the magnetic spider ball.

Still, I never beat the game (I watched Cafeman Jr beat the last few levels many times, though) because I just don't have enough time to continually play one game over & over for weeks on end. So I see your point about Metroid Prime growing boring -- but I think that's an oversimplification, it is simply too drawn out in a few places. Some of the levels were very exciting to me.

(_)3

#9 joeybastard OFFLINE  

joeybastard

    The hottest thing from the North to come out of the South

  • 12,219 posts
  • Lover of All American Burgers
  • Location:Bellmore, LI, NY

Posted Tue May 13, 2003 10:26 AM

I think it's a kick ass game but it is too long. I can't just sit and play it for 20 minutes - maybe it's just me but it takes me 30-40 minutes to get to a save point. I don't mind the controls and I like the gameplay/story but I find it to be a little too involved.

#10 Xot OFFLINE  

Xot

    River Patroller

  • 4,559 posts
  • Because I'm -- A NINJA!!
  • Location:Wayreth, Krynn

Posted Tue May 13, 2003 4:27 PM

I just finishe d it for the first time today. The only part that I ever got bored with was the very last room - and once I figured out how to kill the Fission Metroids in one hit, I got over that. AWESOME game. I think my time was just over 24 hours, but my total was only 72%. Gotta go hunt down some missiles.

Best. Metroid. EVAH. :D

If you haven't mastered the control scheme by the time you're three or four hours in, though, I can see why you'd get frustrated. I thought the controls were outstanding given the complexity.

#11 PuddWakkr OFFLINE  

PuddWakkr

    Stargunner

  • 1,156 posts
  • EDC
  • Location:ohio

Posted Wed May 14, 2003 4:46 AM

OK maybe I didn't give this enough of a chance, but could anyone tell me if you get to the point where you actually aim at an enemy? I think just hitting a lock on button in a FPS shooter is total monkey feces. If I'm wrong please let me know, like I said I gave up on this game after a couple of hours (that's about my attention span).

Quote

If you haven't mastered the control scheme by the time you're three or four hours in, though, I can see why you'd get frustrated. I thought the controls were outstanding given the complexity.

I sure as hell didn't get any better after a couple of hours. I got to that first boss that you have to lock on to and strafe around to kill it and that might have been the point where I really disliked the game. Having to press a button to strafe around an enemy? WTF is that? They have a second analog stick why not make use of it (other than in your map window)?

I guess maybe I'm spoiled. I've played lots of First Person games ( Serious Sam, Medal of Honor Frontline, Halo, Return to Wolfenstein, Morrowind, Red Faction I & II, etc) and have never had a problem making my character on screen do what I want, until I played MP. I still think the control scheme was dumbed down to make it accessible to a much younger audience, thus making the somewhat older player used to a more standard control scheme feel like his hands would cramp from the constant mashing of buttons.

It's a shame too. This game does have REALLY sweet graphics. The sound is also top notch. Oh well maybe I just missed the boat on MP. Maybe the genious that is Nintendo slipped by me with this one. Maybe I'm a complete moron who should just shut up. Either way I don't think I'll give MP another shot anytime soon, maybe a few years down the road when the bad taste it left in my mouth is gone I'll pick it up. That's my 4 cents for what it's worth, enough typing I'm gonna go play some Super Metroid.

#12 Paralistalon OFFLINE  

Paralistalon

    Moonsweeper

  • 479 posts
  • Location:FL

Posted Wed May 14, 2003 4:57 AM

Metroid Prime isn't really a FPS, it's more of an adventure game- Metroid gone 3D.

#13 ElectricTroy OFFLINE  

ElectricTroy

    Chopper Commander

  • 209 posts

Posted Wed May 14, 2003 8:25 AM

PuddWakkr said:

OK maybe I didn't give this enough of a chance, but could anyone tell me if you get to the point where you actually aim at an enemy? I think just hitting a lock on button in a FPS shooter is total monkey feces.
So you think the original Quake and Doom are crap? Also this is NOT a first person shooter. It's an adventure just like Metroid and Super Metroid.

To answer your question: NO. See this is the FUTURE. In the future, people use automatic computerized targeting because it's more precise than the human eye. Even today over Iraq, U.S. pilots use automatic lock-on.

GEEZ. Sometimes I think gamers can be so close-minded (and people in general). If it does not fit a pre-conceived notion of how it should be, then they automatically decide it's not right. They need to stop and realize that different games=different rules=different approaches.

#14 PuddWakkr OFFLINE  

PuddWakkr

    Stargunner

  • 1,156 posts
  • EDC
  • Location:ohio

Posted Wed May 14, 2003 1:57 PM

No where at all did I say Quake and Doom were crap. I've logged more hours deathmatching with doom than anybody I know. I do think that First Person games have come along way since Doom and maybe I expected more of a real game from a game bearing the Metroid name. Well I was wrong and found the game very dull and hard to control. (No I'm not video game impared, I have no problem controlling my mech in Steel Batallion and that's got a 40 button controller).

If you thought the game was the greatest then that's just dandy and nothing I can say will change your mind, just like nothing you can say will make me think of it as anything other than a very weak attempt at a first person game. Every time it garnishes another game of the year award I laugh.[/quote]

#15 ElectricTroy OFFLINE  

ElectricTroy

    Chopper Commander

  • 209 posts

Posted Wed May 14, 2003 6:32 PM

You obviously ignored my point about futuristic soldiers having *automatic targeting* and therefore not needing to target anything. That was a 100% valid point.

But, it was easier for you to go on a tirade, then to use your brain and refute my logic.

#16 Starscream OFFLINE  

Starscream

    River Patroller

  • 2,853 posts

Posted Wed May 14, 2003 10:40 PM

ElectricTroy said:

You obviously ignored my point about futuristic soldiers having *automatic targeting* and therefore not needing to target anything.  That was a 100% valid point.

But, it was easier for you to go on a tirade, then to use your brain and refute my logic.

Who the hell do you think you are that people should have to "refute" your logic?! WTF makes you think your logic is gospel?! WTF makes you feel that all of your points should be regarded as being so great? I love people like you who seem to think you are so fucking intelligent that you have to try to belittle all of those who don't say WTF you wanna here or even worse, don't agree with you. This isn't the first time you have done this and it's stale already. If you can't be civil and have discussions, quit posting. At this point, I doubt anyone would notice.

#17 angrybrit OFFLINE  

angrybrit

    Moonsweeper

  • 349 posts
  • Location:North America

Posted Wed May 14, 2003 11:09 PM

IMO, the only down side to Metroid Prime is the ackward control. Halo has a much better player control.

#18 Jasoco OFFLINE  

Jasoco

    River Patroller

  • 4,778 posts
  • Dragon Warrior
  • Location:Doylestown, PA

Posted Wed May 14, 2003 11:12 PM

I think Halo's control is pretty briliant once you get used to it.

But it only rocks on a regular BIG controller. Not those stupid puny "S" controllers. ;)

#19 angrybrit OFFLINE  

angrybrit

    Moonsweeper

  • 349 posts
  • Location:North America

Posted Wed May 14, 2003 11:14 PM

Jasoco said:

I think Halo's control is pretty briliant once you get used to it.

But it only rocks on a regular BIG controller. Not those stupid puny "S" controllers. ;)
Agreed. Personaly, I don't even like the "S" controllers. The grip isn't has good has the original ones.

#20 PuddWakkr OFFLINE  

PuddWakkr

    Stargunner

  • 1,156 posts
  • EDC
  • Location:ohio

Posted Thu May 15, 2003 5:48 AM

Quote

my logic

Your logic =
This game is like quake and doom so it must be good.
This game is not a FPS.
Thus we can conclude neither quake nor doom is a FPS.

I don't care if a game controlls like poop. It's set in the future so it's allowed to have a messed up control scheme and require NO skill at all to hit an enemy (bosses excluded) because it's the future and everybody these days uses lockon targeting.

I have nothing against you but I find your logic lacking. I loved the game doom and although it was impossible to put my crosshairs right between someones eyes, THE GAME IS LIKE 10 YRS. OLD. I expect more from a game now than I did that long ago.

Quote

easier for you to go on a tirade

The only thing that could be considered a tirade in what I wrote was I laugh every time MP garnishes a game of the year award. And I do. If this game was title "Star Man" and not "Metroid Prime" the reviews it would have recieved would have been well deserved 7's and 8's. A game of the year goes to a game that redefines it's genre (what was MP genre again? ...oh never mind). There was nothing new at all in MP. It's avery average FP game with a lot of exploration and very nice graphics. Does this merit a game of the year award. NO.

I don't know if you played any of those games in my last post, but I bet if you do then MP will lose alot of it's LEGENDARY game of the year status.

In closing ...
If it has Mario in the title it must be good = false.
If it has Metroid in the title it must be good = false.
If it has Sonic in the title it must be good = false.
Being a fan of classic games doesn't mean I have to adore average remakes of old games. In fact the fact that I spent so much time on the original Metroid games makes me wish for a 2D sidescroller bearing the name Metroid and the content in the game worthy of the Metroid name.

#21 ElectricTroy OFFLINE  

ElectricTroy

    Chopper Commander

  • 209 posts

Posted Thu May 15, 2003 8:17 AM

When people post comments that don't make sense, it bothers me. That's why I ask for clarification.

In my view, having automatic targeting is not a flaw. It makes perfect sense, because Samus is wearing a highly-advanced cybersuit. The computer can target far faster and more accurately than Samus can. So it's not a flaw.

I think it'd be a flaw to NOT have automatic targeting.
.
.
.
Also, I've had MANY people question me about "the game is too long" comment. Do you see me getting all defensive and insulting? No. Why? Because this is a discussion forum. We share opinions and discuss them.

That's how this place works. I offer my opinion, you point out where you think I'm mistaken, and I respond.

We Discuss.

#22 Jasoco OFFLINE  

Jasoco

    River Patroller

  • 4,778 posts
  • Dragon Warrior
  • Location:Doylestown, PA

Posted Thu May 15, 2003 1:25 PM

I just wish Zelda was a lot longer. In a game like that, I WANT longer. Screw the little kids, (Wait.. not like that.) I want a long game. I don't care if it makes it too hard for little kids to beat.

#23 Starscream OFFLINE  

Starscream

    River Patroller

  • 2,853 posts

Posted Thu May 15, 2003 3:45 PM

ElectricTroy said:

When people post comments that don't make sense, it bothers me.  That's why I ask for clarification.

In my view, having automatic targeting is not a flaw.  It makes perfect sense, because Samus is wearing a highly-advanced cybersuit.  The computer can target far faster and more accurately than Samus can.  So it's not a flaw.

I think it'd be a flaw to NOT have automatic targeting.
.
.
.
Also, I've had MANY people question me about "the game is too long" comment.  Do you see me getting all defensive and insulting?  No.  Why?  Because this is a discussion forum.  We share opinions and discuss them.  

That's how this place works.  I offer my opinion, you point out where you think I'm mistaken, and I respond.  

We Discuss.

Yea I do see you getting defensive and insulting all the time. I distinctly remember you telling someone the game being discussed about did not suck but that person did, giving attitude to someone who remarked about graphics being important, insulting people for liking what THEY like, and even in this thread, accusing gamers of being close minded. Your logic is logical to YOU, not to everyone else all the time believe it or not. I have nothing against you and I really do enjoy just about every single thread you start. Problem is your condescending attitude towards people. You aren't the greatest game player alive, your points and opinions deserve no more or less respect than anyone elses, what you feel is "100% valid" is still no more than an opinion, and different DOES NOT ALWAYS MEAN BETTER. Quit giving people your shitty attitude and just discuss

#24 ElectricTroy OFFLINE  

ElectricTroy

    Chopper Commander

  • 209 posts

Posted Thu May 15, 2003 5:55 PM

You are mis-remembering. I discussed. I did not insult.

#25 Xot OFFLINE  

Xot

    River Patroller

  • 4,559 posts
  • Because I'm -- A NINJA!!
  • Location:Wayreth, Krynn

Posted Thu May 15, 2003 6:01 PM

ElectricTroy said:

PuddWakkr said:

OK maybe I didn't give this enough of a chance, but could anyone tell me if you get to the point where you actually aim at an enemy? I think just hitting a lock on button in a FPS shooter is total monkey feces.
So you think the original Quake and Doom are crap? Also this is NOT a first person shooter. It's an adventure just like Metroid and Super Metroid.

To answer your question: NO. See this is the FUTURE. In the future, people use automatic computerized targeting because it's more precise than the human eye. Even today over Iraq, U.S. pilots use automatic lock-on.

GEEZ. Sometimes I think gamers can be so close-minded (and people in general). If it does not fit a pre-conceived notion of how it should be, then they automatically decide it's not right. They need to stop and realize that different games=different rules=different approaches.

Don't like the lock-on targeting? Don't use it. And yes, later in the game when you face things like invisible enemies and enemies vulnerable to only a certain weapon there will be times you won't want to use the lock-on feature at all... oftentimes it locks on to the enemy you're not trying to kill just yet.

Agreed on the different approach=good thing. I thought at first it was going to suck not being able to strafe without a lock on but I quickly got over it... there weren't a whole lot of places where I though I needed to be able to strafe without a lock on. [/b]




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users