Ze_ro said:
Oh, and by the way... does Nester not work with Legend of Zelda 2, or do I just have a bad rom?
You have a bad rom
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In the atari800.cfg file, it has a line for a file called atariosa.rom, which I can't seem to find... is this required? Or is atariosb.rom a newer version?
I don't have that file either and it works fine so I wouldn't worry about it. The only files I have in there are 5200.R0M, ATARIBAS.ROM, ATARIOSB.ROM, and ATARIXL.ROM
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5200 roms go in /roms and Atari 800 disks go in /disks...
Right. And if you have .exe files (like Berzerk.exe) or what have you, those go in /Files
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you HAVE to have .bin extensions on roms and .atr extensions on disk images, correct? Will the emulator fail to load a game if it's missing the extension?
I left mine on. But heck, you could give it a shot.. they're your cd's

Personally I'd leave the extensions on.
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Is there a limit on filename length? I enabled RockRidge extensions on my Nester disk, so I had filenames over 32 characters that showed up fine. I assume that Atari800 would work the same. What about spaces in filenames?
With the 4000+ Atari disk images I had, I left all my filenames as is and they seem to work fine. As far as spaces, whenever I burn a DC cd, spaces in filenames automagically get replaced with an underscore. I have no idea when in the process this happens. But basically I use dir2boot.exe to create a Diskjuggler file from my directories, burn w/ Diskjuggler, and voila. I don't know if your process will do that as well (or if it's even necessary)
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but let you use sub-directories... can Atari800 handle sub-directories?
Yes. As long as the root directories remain named /DISKS, /FILES, AND /ROMS you can have any named subdirectories beneath them
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Is there a limit on the number of files in a directory? Nester was limited to 1024 per directory
I have no idea. But on my end purely for browsing purposes, I broke up my disk image set into groups of 800, and I had a seperate directory for Megadisks and 8bit carts (all under DISKS)
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Do Atari 800 disks self-boot? That is, if I insert a disk image within the emulator, and then reboot the emulator, will the game run automatically, or do I have to type a command to get it to start?
You don't reboot the emulator.. you "cold boot" the virtual Atari

If you burn it you'll see what I mean. It's an option in the menu

Basically the process for 8bit games is 1) load disk 2) cold boot from the menu, 3) play game. I attached a couple of text files below that tell you how to work the emu which might answer your question better.
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Any really good Atari 800 games that I should look for that I might not have heard of? Obviously I plan on getting anything that I've heard of, but if there are any obscure gems that are really good, I'd love to give them a try.
Here's a good thread that might help
http://www.atariage....opic.php?t=3442 Personally, I dig playing Atari Donkey Kong on the emulator as well as stuff like Lode Runner. By the way, a lot of the 8bit games would be much more appreciated if you got your self a $4.00 Dreamcast keyboard (hello Infocom!)