Ze_ro said:
Is the last level in the GBA version called "Dis", consisting of only two rooms; one filled with Barons and the other filled with Cacodemons? If so, then I think that would seal it. That level first appeared on the Jaguar to replace the last boss fight from the PC version.
I remember reading here that the GBA Doom was a port of the Jaguar version. I haven't gotten to the end of it yet, so I can't verify for you whether the last level is "Dis" or not. I think I'm in one of the final levels, though. "Mt. Erebus," it's called, though it's much more compressed than that level was on the PC version.
Ze_ro said:
How's Duke Nukem Advance compare to the PC version? I imagine it's quite different, but do you actually get the feeling that you're playing a Duke Nukem game? Or does it just feel like a cheesy knock-off?
Duke Nukem Advance compares pretty well to the PC version. It's a completely different game, mind you; none of the levels from Duke Nukem 3D are in Duke Nukem Advance. However, some of the weapons and creatures are there, and it has the satisfying shoot 'em up gameplay and style that DN 3D on the PC has. Duke doesn't talk nearly as much, though. Most of his lines are delivered using text.
Bargora, I agree with you. I've been dwelling on GBA Doom's faults, but I actually do enjoy the game (and yes, I do all my playing on "Nightmare" mode













