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super Mario Advance 4 Question


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#1 hepcat OFFLINE  

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Posted Fri Jul 11, 2003 9:19 AM

Super Mario Advance 4 (ie. SMB 3) has been released for the GBA in Japan. If I buy it, will it work on the GBA I purchased here in the states?

Yes, I know it will be in Japanese, but I started taking lessons recently, so this game would give me a chance to practice as well as relive Nintendo's best game ever! :D

--Jason

#2 MegaManFan OFFLINE  

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Posted Fri Jul 11, 2003 9:24 AM

Yup yup. I can't promise e-reader compatibility, but the cart itself will work just fine. There is no regional lockout to GBA games.

#3 hepcat OFFLINE  

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Posted Fri Jul 11, 2003 9:33 AM

Thanks, MMF!

--Jason :)

#4 King Atari OFFLINE  

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Posted Fri Jul 11, 2003 10:09 AM

Dude, get both. Sometimes there are differences in gameplay, as certain things are changed for the US market and vice versa.

#5 Zloch OFFLINE  

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Posted Sun Jul 13, 2003 12:01 PM

Am I the only person who thinks that $30 is too much for any of the Super Mario advance titles? I hate the thought of paying $30 for games I already paid $30 for back when they first came out. I think $20 is a more fair price point.

Sean

#6 King Atari OFFLINE  

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Posted Sun Jul 13, 2003 1:27 PM

I wouldn't pay $30 on SMB2 (SMA1) or SMW2 (SMA3), but I would for SMW (SMA2) and SMB3 (SMA4).

#7 MegaManFan OFFLINE  

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Posted Sun Jul 13, 2003 2:44 PM

I ended up paying $30 for SMA1 (SMB2) but only because I bought my Advance right when they were new in the U.S. and there weren't many other games available. I'm sure I got the other two on sale for $25 or less.

#8 SmileyDude OFFLINE  

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Posted Sun Jul 13, 2003 5:18 PM

King Atari said:

I wouldn't pay $30 on SMB2 (SMA1) or SMW2 (SMA3), but I would for SMW (SMA2) and SMB3 (SMA4).

LOL -- too many TLAs :D

Anyway, I think SMA3 is worth the $30, IMO -- it was a very fun game. It's a shame that some of the effects got lost on the way to the GBA (why? I have no idea... the GBA should've been capable of pulling off everything in the original...) and that the game noticably slows down when there is a lot going on (again, I don't know why...), but that doesn't mean that it's any less of a fun game.

I will say that SMA2 is a better deal than SMA3... so, if you're trying to choose one over the other, pick SMA2...

#9 King Atari OFFLINE  

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Posted Sun Jul 13, 2003 8:01 PM

Quote

LOL -- too many TLAs  

Sorry, just didn't feel like typing the whole title of each one :D .

#10 chrisbid OFFLINE  

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Posted Sun Jul 13, 2003 10:46 PM

i think its a shame as well, Nintendo couldve done themself alot better by putting all four of these games into one cart.

i also wish they would release a cube version of an NES emulator. The E-Reader on a GBA player doesnt cut it, as you cannot have two players, and the cards are getting a bit hard to find :(

#11 Jasoco OFFLINE  

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Posted Mon Jul 14, 2003 4:57 AM

I just wish they hadn't released SMB 1 so early as a Game Boy Color game. Now it's out of place and pisses me off that they could have waited a few months and released it with SNES style graphics and a bigger screen resolution than what they did. Damn them. :x

Watch. They'll probably try and RE-re-release the game on the Advance as Super Mario Advance 5. :roll:

#12 SmileyDude OFFLINE  

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Posted Mon Jul 14, 2003 8:14 AM

chrisbid said:

i also wish they would release a cube version of an NES emulator.  The E-Reader on a GBA player doesnt cut it, as you cannot have two players, and the cards are getting a bit hard to find :(

They did -- Animal Crossing has a NES emulator in it. They've also been placing the emulator in other Cube games, but in a more limited fashion -- Metroid Prime has the emulator in it for the orignal NES Metroid.

I doubt that you're going to see a NES Collection for the GameCube... Nintendo would rather make you buy a bunch of new games with the NES games as a bonus (GCN), or make updated versions of NES games (GBA) or put the game on e-reader cards. Animal Crossing seems to be the exception so far, but they still didn't make all the games available right at the start... you have to spend months of agony trying to collect them all... grrr

#13 King Atari OFFLINE  

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Posted Mon Jul 14, 2003 11:16 AM

I've long thought that Nintendo should've just released an All Stars cart for the GBA, would've been so much easier and convenient.

SMB Deluxe feels out of place, but I'd rather have traditional graphics than updated ones.

#14 Jasoco OFFLINE  

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Posted Mon Jul 14, 2003 2:52 PM

What they should have at least done with these new Advance versions is provide an "Original NES Version" option that would return the original graphics, remove extra enemies and make it exactly like it was on the NES. (Of course, with the Mario World and Yoshi's Island games you can't do that as they have the exact graphics they had on the SNES.)

BTW, what kind of extra features do Mario World and Yoshi's Island have in store? I bought Zelda hoping for more and got a piece of crap not worth the $24 I paid for it.

#15 Raijin Z OFFLINE  

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Posted Mon Jul 14, 2003 4:21 PM

It was cool to see a 50 UP! fly across the screen after a long session of Goomba busting in 1-2... heheh

#16 Jasoco OFFLINE  

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Posted Mon Jul 14, 2003 6:41 PM

[quote=Raijin Z]It was cool to see a 50 UP!
Yes. Those are cool.

#17 Ze_ro OFFLINE  

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Posted Mon Jul 14, 2003 8:25 PM

King Atari said:

I've long thought that Nintendo should've just released an All Stars cart for the GBA, would've been so much easier and convenient.

...and much less profitable. Now instead of selling each of you guys one cartridge, they've sold you anywhere between one and four cartridges. I haven't bought any of them myself, and I'm not sure I will. Maybe I'll pick them up used if I can find them cheap. I would have bought a Super Mario All-Stars Advance right away though.

Once all this re-relase foolishness is done, they'll probably release an All-Stars cartridge, and you guys will buy that and say it's because of the "convenience" of having everything on a single cartridge :roll:

And hepcat: Just chill out and wait man, the game will come to North America in due time. Instead of learning Japanese, just have some patience. I don't really see much point in importing a game that essentially has a 100% chance of being released here anyways.

And by the way, what was removed from SMA3?

--Zero

#18 Mikau OFFLINE  

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Posted Sun Jul 20, 2003 4:18 PM

Ze_ro said:


And by the way, what was removed from SMA3?

--Zero

If you are talking about Yoshis Island, as far as I know nothing was removed. Possibaly 2-player minigames, but I'm not sure they were in the original either.

But they did add some stuff. Nintendo always puts that "Mario Bros. Classic" thing in, but they also added 6 new (extremely difficult) levels, in addition to the 6 unlockable originally.

#19 Ze_ro OFFLINE  

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Posted Mon Jul 21, 2003 5:28 PM

SmileyDude said:

Anyway, I think SMA3 is worth the $30, IMO -- it was a very fun game.  It's a shame that some of the effects got lost on the way to the GBA (why?  I have no idea... the GBA should've been capable of pulling off everything in the original...)

This was what I'm referring to... Although I've only played the game a handful of times through emulators, I didn't notice anything missing.

One thing I don't like about the conversions is the fact that the screen scrolls funny. I know that there's not much that can be done what with the resolutions and all, but it's rather annoying after I got used to the NES versions of the games.

--Zero

#20 Raijin Z OFFLINE  

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Posted Mon Jul 21, 2003 5:50 PM

More than funny, the scrolling is downright jerky.




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