Paul, I just wanted you to know that we all think you're doing a great JOOOOEEERRROOEEERRROOOOEEERRRB!
(And am I the only one who will get this?)
Homestar Runner RPG
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Posted Thu Jul 31, 2003 5:06 PM
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Paul Slocum said: It's not a bug, it's a feature! I noticed that too and I was wondering if anyone else would stumble across it. Although if I isolated and controlled the bug, it could make for some cool level design. -Paul Wouldn't it though? I love it! |
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Posted Thu Jul 31, 2003 6:23 PM
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I'd guess no. I'm not the expert, but Paul's going to be packing this one pretty tight as it is if he sticks with 32K (or even if he goes to 64 to add a few mini games) and for a "bweevabul" Homestar voice it would have to be a long and deep encoding. Plus working it in just adds another layer of unnecessary complexity - having to write in the code for it, blank the screen just to process it, and pray the screen doesn't roll when you switch back. It was a nice stunt for Berzerk VE and decently cool in Quadrun and Open Sesame but I really think it should end there.
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Posted Thu Jul 31, 2003 8:13 PM
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Love RPG's i think this ones going to be my #1 atari 2600 game to play! Take care, rick |
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