Hey all,
I recently put together a CD4050 mod, and installed on my light 6 switch. Everything basically works, except it just doesn't look as good as the screenshots at the mod comparison sites.
For example, the opening screen on Pitfall 2 is nice and sharp, but there is no distinction between the 2 shades of green on the treetops & the forest area. I changed the final chroma/luma resistors to variable & messed with the values, but that didn't have much of an effect. I also tweaked the color delay wheel, and while I was able to get distinct colors with a radically different palette, no amount of subtle adjustments within the correct color settings worked.
With the chroma disabled, I still can't distinguish between the 2 areas. I checked over the component values on the luma section, and most everything seems to be within spec. I was thinking that I used an incorrect value on the luminance 'resistor ladder', but they're pretty close to spec. Could the component values be that critical?
Anyway, to make a long story short: Any ideas?













