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The XBox is basically directX isn't it. I don't really get into the programming aspect but I thought it was really close.
Not only does it use (some form of) DirectX, but the whole architecture is basically a computer, so anyone who can program a computer can probably learn to program an XBox without much pain. Other systems like the Gamecube and PS2 use somewhat unusual hardware which makes them more difficult to learn (learning the XBox from scratch might be difficult too, but coming from a PC background would ease the process significantly).
Although I'm not very knowledgable about the XBox community, I was under the impression that there existed no public domain tools for creating XBox software (such tools DO exist for the Dreamcast), so any homebrew software for the XBox is most likely written using a pirated copy of Microsoft's development software, and would therefor be illegal. Naturally, you also need to mod your XBox to run the software, which is also illegal (well, it's a grey area at best). On DCEmulation, anything that was developed with an illegally obtained dev kit is generally considered warez.
You can also find stuff on eBay like NES emulators for the Dreamcast, which are completely illegal to sell for a variety of good reasons (mostly because the author chooses to forbid the sale of the software, but also because they include rom images and such). If you do see an emulator disk for the Dreamcast (aside from the Sega Smash Pack that Sega released), then you should report it to eBay so they can stop the auction. I don't know if this Robocop thing is illegal like this though.
--Zero